Mitleser2020
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- Aug 6, 2020
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CA trying to fix cavalry versus infantry encounters.
https://www.totalwar.com/blog/warhammer-2-patch-1-12-1-cavalry-fix/
https://www.totalwar.com/blog/warhammer-2-patch-1-12-1-cavalry-fix/
Two major changes have been implemented to resolve this, but due to the nature of changing core game systems we decided that a Beta Patch was the only safe way to ensure players aren’t negatively impacted if these changes have unanticipated negative results in other interactions in battle.
A summary of the changes:
- Entities will no longer charge attack if their charge path is blocked by a friendly entity. This particularly affects infantry vs cavalry counter-charge interactions:
- This means that when an infantry unit charges into cavalry, the back ranks no longer get to charge attack as well.
- This reduces the damage dealt by infantry when counter-charging as fewer entities get an immediate charge attack. This helps cavalry trade more favourably with infantry.
- The calculation for collision damage has been changed
- Previously collision damage was increased by the charge bonus of a unit, which meant that high charge bonus cavalry would have little difference in collision damage between braced and unbraced infantry. This meant that bracing often didn’t make a big difference for collision damage, so it would nearly always be better for infantry to counter-charge.
- Now collision damage is just a calculation using collision power and not adding the flat Charge Bonus, this essentially means charging into braced Infantry will result in much lower damage on impact than unbraced Infantry.
These two changes reinforce our intentions of how Cavalry and Infantry should interact:
- Cavalry should be favoured in fights against counter-charging Infantry – of course, the relative strengths of the units will still be important.
- Braced Infantry should receive less damage than counter-charging Infantry, so there is a benefit to bracing Infantry against Cavalry.