considered that positioning does barely anything, worsened by the claustrophobic maps, all it's left is fatigue and it should play a bigger part. i use a mod which tinkers a bit with combat mechanics and give skeletons perfect vigor. fighting them is finally frightening, the longer the fight takes the closer they are to victory no matter what. fighting uphill, literally, should be a killer. hell, up to the '60s taking a hill has been has been a fundamental tactical advantage. all it changes in warhammer instead is being able to pull -maybe- one more archer volley, which is barely noticeable, if at all.