Keep in mind, RPG parties are an archaic holdover from PnP days. In a PnP setting, playing with a group of friends, parties make natural sense, but for a single player game, they make no sense whatsoever. Yeah, they can add a little tactical depth, but generally don't, because most so called tactical RPGs (especially the more recent ones) don't use any kind of positioning. Mostly, they just add turn based overhead, long ass battle turns, annoying whiny companions with boring quests and romances, and other shit like that.
Solo character is clearly superior and more natural. If you want some bonds in a game, just create interesting relationships with NPCs, Witcher games gave a master class on those.
So this is the reason why Mario RPG is a better game than Baldur's Gate.So please, if you're a game developer, stop basing your creations on D&D. This system is awful for CRPGs.
No - that only means BG would be better if it wasn't D&D.So this is the reason why Mario RPG is a better game than Baldur's Gate.So please, if you're a game developer, stop basing your creations on D&D. This system is awful for CRPGs.
I have played more IWD2 than both BG games combined...Replaying Infinity Engine games, and I am starting to think that Icewind Dale games are better than Baldur's Gate games. BG1 especially when replaying after many many years, it makes Divinity games look funny as fuck.
The worst thing is I am the same.
Stray Gods seem to be right up your alleyRPGs have too many crappy sex scenes and not enough musical numbers.
That ain't no RPG, potato man.Stray Gods seem to be right up your alley
Why you gotta be so mean, dudeThe worst thing is I am the same.
No, the worst thing is that you're a retard.
BG2 is the best CRPG ever made.