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Arbiter
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"After the end" doesn't mean it continues the game's storyline. It probably just means they let you continue playing in the new areas while the consequences of the main plot are sort of ignored, like the post-endgame of a Bethesda RPG.
He's probably got a non-director job on another project. As for the DLCs, Josh Sawyer wasn't the director on most of the New Vegas DLC either.Matt MacLean is now game director for both DLCs. There is no sequel plans yet so what's Brian Heins doing?
If we can indeed play it after the end, I wouldn't be surprised if only the DLC areas were available, with a few characters changing depending on the main ending of the game. After all, the new region is supposed to be free of Kyros' people."After the end" doesn't mean it continues the game's storyline. It probably just means they let you continue playing in the new areas while the consequences of the main plot are sort of ignored, like the post-endgame of a Bethesda RPG.
MAIN FEATURES
A Refuge from Kyros: Players will explore an all-new section of the world, centered around an illegal settlement of those who have fled the devastation of the war. What sentence will you mete out to the stragglers?
Companion Quests: Learn more about the history and personality of Verse, Barik, and Lantry, in new quests and interactions to earn their loyalty or enmity.
Loyalty and Service: Bastard’s Wound will arrive alongside a free update to Tyranny, including new voice-acting, expanded content in the game’s third act, and an all-new path to an unseen ending. What fate awaits those who remain truly loyal to Kyros?
con content confirmed. it should have been in the gamehttps://www.paradoxplaza.com/tyranny---bastards-wound/TYTY01ESK0000002.html
MAIN FEATURES
A Refuge from Kyros: Players will explore an all-new section of the world, centered around an illegal settlement of those who have fled the devastation of the war. What sentence will you mete out to the stragglers?
Companion Quests: Learn more about the history and personality of Verse, Barik, and Lantry, in new quests and interactions to earn their loyalty or enmity.
Loyalty and Service: Bastard’s Wound will arrive alongside a free update to Tyranny, including new voice-acting, expanded content in the game’s third act, and an all-new path to an unseen ending. What fate awaits those who remain truly loyal to Kyros?
I was going to post and clarify that my question was meant for the base game, as I had heard in the past that you were forced to fight Tunon regardless, but since I never finished the game, I wasn't sure.
But then I gave up.
The "loyal to Kyros" path will probably end up bad for the player just to troll all the people who requested it.
I was going to post and clarify that my question was meant for the base game, as I had heard in the past that you were forced to fight Tunon regardless, but since I never finished the game, I wasn't sure.
But then I gave up.You're not forced to fight him, you confront him and depending on your previous choices and your relationship with him (at least, I think the outcome is determined by that) he either attacks you or swear fealty to you.
Same goes for the other Archons, but you cannot gain the loyalty of all of them in a single playthrough, since some are mutually exclusive.
I was going to post and clarify that my question was meant for the base game, as I had heard in the past that you were forced to fight Tunon regardless, but since I never finished the game, I wasn't sure.
But then I gave up.You're not forced to fight him, you confront him and depending on your previous choices and your relationship with him (at least, I think the outcome is determined by that) he either attacks you or swear fealty to you.
Same goes for the other Archons, but you cannot gain the loyalty of all of them in a single playthrough, since some are mutually exclusive.
That was actually strange, I only played the rebel path and from what I rememberI repeatedly gained Tunon's wrath throughout the game but somehow convinced him in the final convo.
If there will be a sequel/continuation of the story it'll be strange him being under our command.
Yeah, not in the base game at least, they're adding that option with new patches/dlcs.So am I hearing it right? That there is no way not to oppose Kyros? Really?
Every path in the base game ends with you as an enemy to Kyros, as if to set up a sequel where you fight her. So probably either you're somehow forced into that same position during the loyalty route too or something happens (i.e. death) that invalidates that character for a possible save transfer.
Holy fuck you couldn't stay loyal to Kyros in this game? Maybe the game will be fine after Paradox releases 15 more DLC.
Holy fuck you couldn't stay loyal to Kyros in this game? Maybe the game will be fine after Paradox releases 15 more DLC.