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Tyranny Pre-Release Thread

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Got a review code. I'll ask Paradox if first impressions are ok before the embargo. Don't want to get blacklisted. :M
Someone on the Canard PC boards posted the terms of the NDA :

- Review embargo is set for 6am Pacific Time / 2pm GMT on Thursday, November 10th.
This embargo holds for any content that is a formal review and includes a rating or score of the game, including articles and videos.

- Let's Play/streaming embargo is set for 6am PT / 2pm GMT on Tuesday, November 8th.

Yes, you can record or stream content ahead of launch! However, for Let's Play videos and streams there are certain conditions:
Once you reach
Vendrien's Well Citadel and finish the battle in Ascension Hall
, you may not stream or publish video content beyond that section. You will know you have reached this point because there will be a rather significant event involving a
pillar of light.
lapinsmilecn5.png
Once the game has launched on November 10th, you may feel free to stream or publish video from any portion of the game.
This is a story driven game; we kindly ask that you post/mention a spoiler warning at the beginning of any video you create or have "Spoilers" listed in the title for your Twitch stream.
Yeah, that was it. I assume impressions are fine, but they may consider it the same as LP/streaming stuff.
 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
Did we know that some companions could have combos with each other or was that something new from the last dev diary?
 

Abu Antar

Turn-based Poster
Patron
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Messages
14,024
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It was known.

I was looking up something on Steam and saw that there are currently 41 active players.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,525
Have they confirmed if there's a PotD difficulty?

Tyranny will ship with four difficulty settings for the game: Story Mode, Normal, Hard, and Path of the Damned. Each of these difficulty settings will affect how challenging combat is with Story Mode being for players who mainly want to experience the story and reactivity of the game. If you watched any of the videos from E3, this is the difficulty setting you saw.

As difficulty increases, we focus more on the AI and tactics of enemies rather than just adding more enemies to each encounter. On harder difficulties enemies will choose targets more effectively as well as use their abilities more frequently and strategically. We also replace some weaker units with more challenging ones at higher difficulties.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
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Messages
36,525
Embargo bender: looks like Tyranny will be getting a free ride.

 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
We also learn the name of Tunon's voice actor, one Ray Chase, from that twitter.
 

Infinitron

I post news
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Staff Member
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.pcgamesn.com/tyranny/tyranny-lore-tiersmen

Tyranny exclusive: Obsidian debut the Tiersmen - the squabbling, anti-Kyros resistance

You know how it’s supposed to go with revolution. The guy with the facepaint raises his sword into the air, the assembled angry mob do the same, and everyone fights back-to-back until the villain is dead.

That’s not how it went in Tyranny. When Kyros the Overlord brought her armies to the gates of the Bastard City, the squabbling states of the Tiers couldn’t get it together. But maybe they might yet?

I’ll let Obsidian explain - it’s their world, and their words that we have the honour of hosting on our humble website today. Without further ado, I’ll let the developers themselves explain Tyranny’s Tiersmen with this exclusive piece of faction lore. Enjoy!

Meet the Tiersmen
When the armies of Kyros the Overlord invaded the Tiers, they were not met by a unified resistance of men and women banding together to fight against Kyros’ armies. Instead, each nation of the Tiers sat back and waited for its neighbor to bear the cost of resistance. Each nation quickly fell before the combined might of the Overlord’s forces.

This lack of unity – of trust – was endemic within the Tiers. Each nation spent centuries warring with their neighbors over land, resources, and – worst of all – pride. When faced with a greater threat, they could not put aside past differences long enough to band together and face it. According to the Overlord’s historians, this mistrust and constant warfare existed throughout Terratus before Kyros began bringing all peoples under a single set of just laws. It was this very chaos that the Overlord sought to conquer, rather than the people themselves. Or so the Overlord’s historians say.

Most resistance within the Tiers was shattered during Kyros’ conquest. But not all. In the valley of Vendrien’s Well, a new spark of rebellion shines forth. The Overlord has sent armies to stamp it out, to ensure that all of the known world remains in Kyros’ control. It is too soon to tell whether these rebels will succeed in their aims. If they do, there are other forces in the Tiers who might join together to fight against Kyros. They will need the right leader to succeed. Someone with the vision to teach them to work together.

Vendrien Guard
tyranny%20vendrian%20guard_0.png


The Vendrien Guard were the army of the land-locked Realm of Apex, defenders of the central region of the Tiers. Named for House Vendrien, the ruling dynasty of Apex, the Guard has a reputation for being as resilient and stubborn as the mountains themselves. Ostensibly beaten by Kyros' armies and forced to surrender in 429, the Vendrien Guard resurfaced in 431, brazenly defying the Overlord's rule.

Bronze Brotherhood
tyranny%20bronze%20brotherhood_1.png


The Bronze Brotherhood is a mercenary company from the Free Cities dotting the Tiers' southern coast. Many of these mercenary companies were employed by Kyros' agents and slaughtered during the war. The Bronze Brotherhood survived thanks to their relatively safe posting at Lethian's Crossing, where the Voices of Nerat hired the company to help protect the town's forge operation.

Among the most trained and dedicated warriors of the Tiers, the Bronze Brotherhood have a reputation for ruthlessness and tenacity. Aggression and decisive thinking are so highly prized by the Brotherhood that the violent, enigmatic Scourge is the group's mascot - a creature most decent folk consider the stuff of nightmares. The term "Brother" is used for mercenaries of both genders, as the company's title harkens back to the archaic notion of 'living as men' (in Tiers custom, this amounts to releasing all claims to lands) to better assure an employer that the Brotherhood won't covet the realms they're paid to protect.

Sages of Ink and Quill
tyranny%20sages_0.png


One of the longest surviving schools of magic in the Tiers, the School of Ink and Quill is a venerable institution devoted to the acquisition and preservation of knowledge - or so the Sages profess. Putting more of their energy toward amassing knowledge than disseminating it, they began their scriptorium in 17 TR and through a series of incremental expansions, the structure became the Vellum Citadel - only to be known as the Burning Library after Kyros' Edict of Fire leveled it in 430 TR.

Not all Sages know magic, but those that have mastered the guild's traditional spells can employ magic of protection and preservation. It is a poorly kept secret that the Sages have gradually 'acquired' a wide array of magic practiced by rival mage guilds over the generations.

The Unbroken
tyranny%20unbroken_0.png


The Unbroken Legion was the proud and accomplished army of the Realm of Stalwart. Citing their victories as evidence of skill, they prided themselves on never facing defeat while fighting on home soil. After the Edict of Storms tore apart Stalwart and twisted it into the Blade Grave, barely a twentieth of the Unbroken's former strength survived to continue the war against Kyros' forces.
 

FreeKaner

Prophet of the Dumpsterfire
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Messages
6,941
Location
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Meet the Tiersmen
When the armies of Kyros the Overlord invaded the Tiers, they were not met by a unified resistance of men and women banding together to fight against Kyros’ armies. Instead, each nation of the Tiers sat back and waited for its neighbor to bear the cost of resistance. Each nation quickly fell before the combined might of the Overlord’s forces.

This lack of unity – of trust – was endemic within the Tiers. Each nation spent centuries warring with their neighbors over land, resources, and – worst of all – pride. When faced with a greater threat, they could not put aside past differences long enough to band together and face it. According to the Overlord’s historians, this mistrust and constant warfare existed throughout Terratus before Kyros began bringing all peoples under a single set of just laws. It was this very chaos that the Overlord sought to conquer, rather than the people themselves. Or so the Overlord’s historians say.

Most resistance within the Tiers was shattered during Kyros’ conquest. But not all. In the valley of Vendrien’s Well, a new spark of rebellion shines forth. The Overlord has sent armies to stamp it out, to ensure that all of the known world remains in Kyros’ control. It is too soon to tell whether these rebels will succeed in their aims. If they do, there are other forces in the Tiers who might join together to fight against Kyros. They will need the right leader to succeed. Someone with the vision to teach them to work together.

This sounds a lot like Balkans in late medieval period.
 

Maggot

Arcane
Patron
Joined
Mar 31, 2016
Messages
1,243
Codex 2016 - The Age of Grimoire
Unbroken vaguely remind me of conquistadores mixed with Romans with those pteruges and that scarf.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,525
Mission accomplished Obsidian, you made a
cuck.png
approved RPG.



Retweeted by Kirsch and zany Ms. Laney. :M

CwrB2cMUkAA35Te.jpg


:hmmm:

Le Bioware tone
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,427
This game screams 'quick buck' almost as much as the WoT clone they've been producing simultaneously.

Icewind Dale was supposed to be a "quick buck" game using a predeveloped engine and assets which turned into one of my favourite games, so I'm not that worried.

I'm not that keen on the simplified gameplay but am cautiously optimistic about the change to being able to play a genuine bad guy for once rather than just a greedy douchebag...
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817






I wonder what would happen if somebody tweeted: "Spoiler alert: Tyranny, is very, very bad!" Maybe that's why the Codex couldn't get a review copy.
 

Nihiliste

Arcane
Patron
Joined
Jan 16, 2014
Messages
2,998
One of my only friends that plays RPGs was shocked to hear this was coming out on the 10th.

Worst marketing campaign of all time?
 

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