Jermu
Arbiter
- Joined
- Aug 13, 2017
- Messages
- 1,644
Why in the hell even go through the effort of making a DRPG if you're going to just make it easy as fuck? I cannot fathom how a group of people who dedicate their lives to making a dungeon crawler for a year or two would be alright with illegitimatizing their game in such a way. It just boggles the mind.
Such a waste of potential.
I think the difficulty of Stranger of Sword City started out perfect. You are vulnerable and you learn the game mechanics through experimentation and inevitable death. The game became far too easy near the middle to the end through.
I would say that sword city difficulty can become easy middle-end game only if u do at least some grinding since that is practically the only way to get equipment (so grinding is kinda mandatory). I would be surprised if it is possible to do whole main game without any grinding unlike with Undernauts.