epeli .
Styg
INVENTORY:
It bugs me that some things don't appear in the filtering categories, like Shields and TNT charges, and some categories are completely needless, like for instance the belts and the blueprints category.
My suggestions:
-Stack money to 9999, stack ammo/bolts to 999, stack everything else that stacks to 5/10 to 99, let's just get rid of all the damn needless clutter. If you want, keep the stack limits only for the belt's utility slots.
-Offer the option to input from the keyboard the exact number you want when you split a stack.
-Put belts into ARMOR.
-Rename AMMO to AMMO & PROJECTILES and put special bolts and throwing daggers in there.
-Rename TRAPS to TRAPS & EXPLOSIVES
-Put Grenades and TNT charges into TRAPS & EXPLOSIVES
-Put caltrops and nets into TRAPS & EXPLOSIVES
-Remove utilities and put The rest of the stuff from there, like the cloaking devices, into TOOLS.
-Remove Blueprints filter and put that into TOOLS too.
-Put Shields into ARMOR or TOOLS.
-Maybe also put Batteries into Tools or Consumables, it's a filter with just 3-4 items.
-When you barter have the option to show only the stuff the merchant wants to buy
Further suggestions:
-Remove drop down menu and use tabs for each item category. If you do the above you just have 9 instead of 13 categories.
-Assign keyboard shortcuts to each item category.
RECHARGING STUFF:
-Right click on rechargeable stuff should open a radial menu to choose the battery you want to use to recharge them.
FISHING:
It also bugs me to no end that you can't initiate fishing from the quick-bar, because every time you put a fishing rod in the quick-bar and then use it, it disappears from you inventory. There should be an ability icon or something that instantly uses a rod from your inventory. Also the fucking rod's hitbox is too tiny and you just have to click on this one pixel to grab the fish, which is very annoying, because you also have to aim for the base of the fishing rod since the rest of the rod is shaking back and forth. Make the hitbox bigger or assign that use to the ability icon too.