oneself
Arcane
I gotta say, Stealth completely trivializes the game. Without it I had to lead enemies where I wanted them to be, set traps, make them engage me at distance so I could use my sniper rifle, tape down Z key, and so forth. With it I can just casually walk behind the back of most dangerous enemies and burst 1-2 of them, then proceed with stuns and other CC and burst them too. Even fact that I use SMGs doesn't make it harder, although I really like how enemy armor matters now (with my AR crit build, 80-100 armor: much armor, wow, get hit for 300 damage with AR or 1-2k with sniper rifle).
Really made a mistake by picking Normal again. I thought playing with SMG/crossbows, Stealth, with no defensive skills and Tailoring would be alright but Stealth just owns AI. It even makes defensive skills redundant.
But I do enjoy new quests (Drones, and hope I'll get Oculus too).
You wouldn't like it if AI did what you do to them back to you.
AIs are pulling less punches than they could. If they did, I don't think this game will be playable. Imagine every single human enemy did sentry bot things. Or every single enemy prepared a EMP grenade to neutralize shields. Or Lurkers used cut-throat. Or if they incapacitate you they simply skip the turn as a group and attack you on the next one. Or if enemy crossbow guy actually took cover at the end of every turn. Or if all enemy snipers that has stealth entered stealth and used snipe as their opening attack.
It makes no sense to complain about AI or unfairness of a particular game mechanic when you are completely dependent on this unfairness to progress in the game.
I do wish the option of no punches pulled by AI existed.