Finally finished the game for the first time.
Played a Stealth TechnoMechaCrafter X-Bowman. Spent a lot of time trying out different factions and different questlines, and an AWFUL amount of time dealing with loot logistics.
It really bugged me to leave all the useless shit cluttering all over the place so I had to carry everthing, keep them organized and use bugged containers to dispose of stuff that I couldn't sell or wasn't even worth selling. An option to trash items would do a lot to save me from OCD'ing. Easily a half of my time with the game must have gone into that.
A quick view of my main equipment which stayed mostly the same for the second half of the game, apart from incremental upgrades as I acquired better components:
It is hard to imagine how I would survive so well without the shield emitters. I remember the game experience was generally far more cautious and lethal before the shield emitters were introduced during the alpha. Shields practically enabled me to play like a tank without any investment in STR and CONS and largely negated the need for armour. As you can see above, I crafted and used armour for other benefits, though the meager protection certainly helped when cornered in melee encounters.
For a while, I considered making a dash at energy weapons but found no advantages over Crossbows. Plasma pistols take 40 AP which is insane. I haven't checked what feats compliment them but with Crossbows, you get 2 shots per turn, +1 with a 19AP Crossbow and stimulants and another +1 with the Free Special Bolt Attack Feat. And the damage scaling gets crazy with all the feats.
The game is certainly linear but I didn't feel constrained by it at all. Clearly, this is very much a systems game and that's where its main strength and enjoyment lies. However, I enjoyed the setting, the writing and the story just as much. It is coherent and the incomplete bits of information the game feeds to the player are just the right amount and fires up the imagination so well.
I have enjoyed this game far more than most shit I've played over the years. Certainly beats most triple-A crap out of water.
Styg, I absolutely LOVE the design of the CAU armor. From the first moment I saw it, I was in love with it and I was amazed by how it tickled that childhood excitement feeling from playing with your favourite toys. I wish the overall character design had more of that. Somehow the blue outlines for SGS allies also gave me a similar feeling. It looked and felt so right.