Inf0mercial
Augur
- Joined
- Jan 28, 2014
- Messages
- 264
Hey guys small thing have any of you noticed if, ( minor spoiler below so if you are not past rail crossing don't read)
The faceless got buffed? I used to be able to shield and burst fire take out the front guard and the robot but he just kept his reflex booster on and putting out ridiculous damage to the point i just went around and did the underground way to get in, then i had to fight the faceless who refused to come up stairs at the trigger when i killed the psi guy and activated the turets so i had to go downstairs and kill one and lure the rest upstairs to kill where i had help. A real big difference where i used to be able to take all three down at once.
I haven't played the game in EA, but this was probably the toughest encounter for me so far, since if any of the faceless got any face time (dohohoho) with my character, I was dead in one turn. Killing the ones inside the shop was pretty simple, though: enter via back entrance, set up some traps around the corner of the first corridor near the stairs, lure gun guy into them and make sure he dies - I used force wall to hold off the others, but just killing him before he can switch on the shield works too - then gtfo, enter via main entrance, close the door (!) and abuse LOS through the counter to kill the hammer guy + robot without getting hit.
EMP grenades are the main equalizer (they're sold by that Myles guy too), but if you can e.g. abuse LOS against a robot, you can just plink it to death anyway.
edit: in fact, LOS abuse seems to be very powerful in general for hitting immobile enemies + ranged enemies stuck behind fences and such without getting hit. Do enemies get reaction fire (or similar abilities) later?
LOS is a critical thing later on for non heavy Armour characters otherwise you simply disintegrate when a psi guy locks you down for a turn and three Assault rifle characters burst you, also prevents grenades for ruining your day.
Yeah traps will help you a ton as in investing in mechanics and chemistry along with it is beautiful now especially with sound system, i just had a fight in the city where i killed 3 guys by walling off the entrance and as they patrolled in blitzed them to death then restealthed and hid in a corner, on some fights don't be afraid to stealth in initiate combat throw a grenade at them then run like fuck and wall off the door, molotov+confined spaces+psi wall=awesome, i use those basic bear traps that require no skill at other entrances so when the enemy tries to go around they step on one and get rooted for 3 turns.
I am really tempted to restart and drop tailoring and psi then grabbing traps and chemistry but that will wait for my crossbow run i think, with the sound system this game has so many fun things you can do now, with throwing grenades and leading enemies into land mine fields.