Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
I am a proud fan of Underrail, the best FABPG in the land
RIP cave hopper quest victim. your INT check failed.
Let me ask the all important question here: Can you own bitches in this game?
No but i bet it comforts you having your ass pounded by fat Slavic cock.Let me ask the all important question here: Can you own bitches in this game?
No. But you are Styg's bitch if that comforts you.
Stealth is almost mandatory in this game but you can squeak by with meta-ing high quality stealth "armor." You can get 120+ effective with just gear IIRC. Also, stealth psi is the most OP build in the game by a country mile.SO Iḿ starting an old character who was right before deep roads. A pure psi character. I am going to embark on expedition but I have one question. It is worthwhile to even start putting points in stealth , I was thinking about having it leveled for the deep roads.
So, i get from Fenix's post that shotguns are alright? I want to start new game with Expedition now and considering hobo with a shotgun build. Are there some advice on what stats/feats other than shotty specials are good to have or what armor or evasion/dodge to have.
Yeah, looking at various pistol perks and possibilities, they seem to be interesting. Would probably suck against Big Bads, but that's usual for ''unsafe'' builds. I don't want to take smgs and pistols with sniper though as i wont be rising DEX and getting any burst related perks. Any decent SMG burst uses up almost the same action points as a sniper shot so i don't see how they are good as backups without investing in them to begin with.For sniper rifles, grenades, traps and either SMGs or pistols are the way to go. SMGs rock, but you might end up wondering why you are even carrying the sniper rifle. Pistols are more appropriate from a role-playing perspective. On the other hand, I couldn't really appreciate pistols until I played a devoted pistols build - they may look very weak to you until you get a feel for them.
Didn't take shotguns as this only my second time so i went for more popular ("safe"?) stealthy sniper build and there's one question about it. Is there viable, non cheesy way to re enter stealth after combat has commenced? Tried to run behind corner and hide, but mobs were still red-eyed all the same. It seems that while Snipe is great for a strong single target and as an opening, but kinda meh in the long run, if it can only be used once per encounter.
Also, what's the best backup damage dealer for sniper? Pistols and SMGs kinda suck without high Dex and i don't like tinkering with traps/mines as it takes way too much time. Thinking of grenades with Grenadier and build up on chemistry to make the high end nades. Or maybe the shotgun for close range and crowd control (it does have a spread, right?)?
Okay, but that means Snipe is kinda meh, because it's really rare that you can incapacitate entire mob with one flashbang in one turn and if you can you would be better off just throwing a frag at them anyway. There's also weird thing that if you leave the combat zone from one side and reenter from another in stealth, everyone there is still 100% aware of where you are, which is retarded (maybe to counter this cheesy tactic), but as long as no one had made an attack i still counted in stealth mode and could perform Snipe.
Good call about pistol synergy.
guys is it normal for this game to take almost 5min to boot up? granted I'm playing it on laptop, but an Intel i5+8GB ram+SSD+Radeon with 2GB dedicated memory should be enough i think. once booted it works smoothly, but no fucking way i'm waiting 5min for a game to boot up.