Ok, thanks guys. I must have mixed it with some other game or misremembered.
Sykar
Yes, i'm not a fan of SI either, it takes the meaning of "glass cannon" to a whole new level. But if someone is be able to first strike everytime then it makes sense. Kill everything before it kills you works in this game, as it does in many others. Still, i don't like it much, perhaps because i play RL so much and there glass cannons are not always a good idea.
Depends. It's better if you want mathematically more damage, sure. However, reliability cannot always be so easily quantified. I'd certainly would prefer slightly less damage overall for a significant increase in reliability on high AP cost attacks. On many small attacks it doesn't matter much. Even more so if I ever tried ironman.Critical Power tends to stack with everything, but I haven't used Sharpshooter for a long time, so I can't speak specifically for it.
Yeah, Crit Chance > 100% should be a waste to the best of my knowledge. (Unless you expect to have some debuff that brings it back down, that is.) Anyway, from some point on, better invest in critical damage bonus instead.
Sykar
Yes, i'm not a fan of SI either, it takes the meaning of "glass cannon" to a whole new level. But if someone is be able to first strike everytime then it makes sense. Kill everything before it kills you works in this game, as it does in many others. Still, i don't like it much, perhaps because i play RL so much and there glass cannons are not always a good idea.