Jack Dandy
Arcane
Single character?
Hmmm..
Hmmm..
I think they're married, but nothing lost trying.Single character?
Hmmm..
He clearly had a dog in the trailer, and they do mention mercenaries and NPCs to pad out a party.Single character?
Hmmm..
Character Sheet Sneak Peek
Posted by Stirring Dragon Games (Creator)
Good evening everyone!
Hope you all had a great weekend. We're excited to be 68% funded on Day 5 with almost 360 backers! Our goal is to reach 400 backers by tomorrow night, so tell all your friends! We want to share the joy and charm of 8-bit RPGs with as many people as we can.
And speaking of 8-bit RPGs: here's a sneak peek of the first half of our in-game player stats sheet inspired by a certain old school tabletop game some of you might recognize. This is what pops up when you press the Stats command, which will include your customizable character portrait from the initial character creation.
We'll show you the second half of the player sheet in a later update with all the nice skills and stats that you have in the game.
A quick housekeeping note: Some of you may have noticed we had to change two reward tiers earlier today. Our main collector's edition tiers seemed to be causing confusion for some potential backers. This was mainly due to the fact that we wrote the rewards in a sequential narrative order and didn't realize that Kickstarter drops sold out tiers to the bottom of the page. So once the Early Bird boxes sold out, the reward descriptions weren't flowing the way we initially intended them to, and the items included in the tier weren't listed.
We decided to close those tiers and list new ones to replace them. The rewards and price are EXACTLY the same, but the descriptions are hopefully more clear and the items that come in the Collector's Edition boxes are listed as they were in the early bird tiers.
One final item of interest we wanted to share, for those of you who are into computer history: Tomorrow the film Generation 8-Bit: The Commodore Wars will be released on Steam and VHX. The film features a rare interview with the great Jack Tramiel as well as Chuck Peddle and others. You can see the trailer here: http://bit.ly/2h29nNL and find more information at www.commodorewars.com For backers who aren't familiar with these names: they are the creators of the Commodore computer.
Based off of the comments here, we've decided it's clear we have the smartest and coolest backers ever (Rush fans + Old School RPG fans + Ultima fans + C64 fans!!). All the work we've put into this project over the last 4+ years already feels like it was so worth it just to see that this game is reaching the audience we made it for – which is you!
Thanks for your continued support and for spreading the word far and wide.
-Bruce and Laura
One thing that would be very easy to implement and very useful in such a game would be an ability to take your own notes in-game, so you won't need a notebook or alt-tab to word all the time. I assume that the game will be similarly designed to old Ultimas so that you would have need to take considerable amounts of notes to beat it.Modern Sensibilities:
- In-Game journal automatically records important plot information for you.
One thing that would be very easy to implement and very useful in such a game would be an ability to take your own notes in-game, so you won't need a notebook or alt-tab to word all the time. I assume that the game will be similarly designed to old Ultimas so that you would have need to take considerable amounts of notes to beat it.Modern Sensibilities:
- In-Game journal automatically records important plot information for you.
That seems terrible. The player doesn't even have to sort information and figure out what will be useful for the main quest.Information relevant to main quests will be automatically recorded in the in-game journal when you discover it. It will also be removed once it's no longer of use.
I hope this doesn't mean that you will effectively have quest marker-like entries telling you to go to X and do Y. It's that sort of handholding that has made modern games mindless fedex simulators. Requiring the player to pay attention and think is a core element of the old school games you claim to want to emulate.