Hi everyone!
So, the crowdfunding campaign for this project failed, which is a not entirely unexpected outcome. Some of you may already know that my last project, Memoirs of a Battle Brothel, required two campaigns.
I launched the Kickstarter for Vampire Syndicate with a relatively modest campaign goal, hoping that I have gained a larger audience since the Kickstarter for Memoirs. As a solodev with modest resources, my attempts at marketing were about the same for both.
In the end, I believe the lower goal for Memoirs led to a faster pledge growth rate. Although, a lower goal also means less development time and a narrower scope. I will probably relaunch with that in mind.
In the meantime I will be focusing on three things:
1. Polishing up the demo for Vampire Syndicate
The demo is still in a very rough stage, especially with combat, and can be improved.
2. Continue development
There are a lot of systems in the game that are still very experimental, and need further work.
3. Help TORii with her project
TORii has been an immense help on Vampire Syndicate, from graphics to gameplay mechanics. It's really starting to stretch the meaning of solodev at some point :D.
I intend to help with her project, a lovecraftian RPG/Grand Strategy hybrid called That Which Rises, which has been in on and off development for a few years now.
If you're curious, it is actually part of my MoonFall setting and takes place in Dyavol, Gushan and Zimalaya after the Second Moonfall (about 400 years before Vampire Syndicate).
https://store.steampowered.com/app/1546820/That_Which_Rises/