Audio director != composer.
The first GSG where ruler mana actually makes sense.Imho Paradox should scrap this shit and do a grand strategy game about vampires set in the world of darkness.
Imho Paradox should scrap this shit and do a grand strategy game about vampires set in the world of darkness.
It might be even worse! Somebody on Planet Vampire discovered that HSL is looking for a new Audio Director. A job presumely filled until now by Rik Schaffer and his wife from Bloodlines 1 fame. Are they gone now too?
https://careers.hardsuitlabs.com/jobs/989831-audio-director
It seems it's just very general for the entire game studio https://careers.hardsuitlabs.com/jobsA Lead Game Designer?
That... that can't be for Bloodlines 2. It can't be. Right?
Previous experience owning, prototyping, iterating on, and implementing and balancing player progression systems on RPG titles is preferred.
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Own game economies, cash/loot, and player XP systems from concept to release.
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Experience owning, iterating, and tuning game economies, cash/loot, XP, and similar resources.
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Understanding of AAA and RPG game development pipelines.
Deep understanding of player psychology and game economics.
Strong knowledge of Blueprints scripting and UE4.
Seems much too generous unless we're talking a 7-10 scale.According to my shady gaming-industry contacts, someone working at Paradox recently reported this game as being 'Barely a 7/10', which I'll file under the least surprising revelations of the year.
I think we're talking video-game-reviewer scale, so maybe 6-10.Seems much too generous unless we're talking a 7-10 scale.According to my shady gaming-industry contacts, someone working at Paradox recently reported this game as being 'Barely a 7/10', which I'll file under the least surprising revelations of the year.
You could ask, but you'd get one of their absolutely professional Community Ambassador replies:
"Disclosing when we're going to disclose information isn't something that I'd do as then it's just disclosing dates all the way down, heh. Aside from that, there's no new information I can give you. Like legit, there's nothing I can tell you right now or we'd be telling you it, heh."
Can't imagine why this drama masquerading as gamedev is a complete PR dumpster fire when the people responsible for getting information for the community is trying a bad poker bluff in text.
So, all in all, this truly is Vtmb. They got even the development hell right.
Is this person a man or a woman? That can really change the meaning.According to my shady gaming-industry contacts, someone working at Paradox recently reported this game as being 'Barely a 7/10', which I'll file under the least surprising revelations of the year.
The game is still coming along nicely, expect a trailer at The Game Awards with Geoff Keighley!
Given that Geoff is the dorito pope, I think that it's evangelism.The game is still coming along nicely, expect a trailer at The Game Awards with Geoff Keighley!
Was that a threat?
So, all in all, this truly is Vtmb. They got even the development hell right.
A delay gives them more time to remove Mitsoda's work, you know.Development hell lulz aside, it's actually good news if this game is delayed to late 2021. That's a massive delay and it means Paradox are committed to the game, not just trying to polish and throw it out the window.
Development hell lulz aside, it's actually good news if this game is delayed to late 2021. That's a massive delay and it means Paradox are committed to the game, not just trying to polish and throw it out the window.
And as I've said that makes sense, because Paradox own the World of Darkness IP and they should have a strong interest in not fucking up their first in-house WoD game.
Development hell lulz aside, it's actually good news if this game is delayed to late 2021. That's a massive delay and it means Paradox are committed to the game, not just trying to polish and throw it out the window.
And as I've said that makes sense, because Paradox own the World of Darkness IP and they should have a strong interest in not fucking up their first in-house WoD game.