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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,914
Pathfinder: Wrath
The Ravnos antediluvian was killed by the Technocracy, so they aren't omnipotent and indestructible. Tremere master race (after the Tzimisce).
 

gerey

Arcane
Zionist Agent
Joined
Feb 2, 2007
Messages
3,472
Tzimisce are kind of like wild animals or psychopaths, in that you can't really ever trust them, no matter how tamed or trustworthy you think they are. You just never know when or if they'd turn on you.
If they make a vow, they'll stick to the exact letter of it. If they offer you hospitality, you will remain unharmed so long as you partake of their hospitality. Yes, they are complete monsters that have gone completely off the beaten path, and will turn you into a living piece of furniture just for shit and giggles, but they do take their vows seriously.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
and you can only get away with that without a Prince declaring a blood hunt on your ass if you're part of the Sabbat,
That's definitely not true. It's common for princes to ignore and even pardon diablerie during blood hunts.

The Sixth Tradition: Destruction
The Blood Hunt — the Lextalionis — is the Princely decree that declares another vampire persona non grata. The right of Princes (or “elders,” depending upon the interpretation of the Tradition) to call the Blood Hunt effectively forfeits the hunted Kindred’s unlife; it is the ultimate punishment levied for the most grievous of crimes. Indeed, it is used so sparing and so severely in most domains that many Princes will even pardon those Kindred who perform diablerie on a vampire under the Lextalionis.
 

a cut of domestic sheep prime

Guest
Tremere are just backstabbing dipshits that everyone hates, regardless if they're allied to the Camarilla or the Sabbat, but especially Tzimisce and Gangrel.
NcwTays.png
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
broke: playing petty games of politics and upholding the status quo
joke: throwing a hissfit about no wanting to play petty games of politics and uphold the status quo
BESPOKE: becoming a part of a crusade against the devils of this world who are out to get you


the virgin pretending you are human vs the chad embracing a completely unique form of morality bore out of the realities of your condition both material and spiritual


SABBATH GANG MASTERRACE
 

Van-d-all

Erudite
Joined
Jan 18, 2017
Messages
1,587
Location
Standin' pretty. In this dust that was a city.
WoD is an edgy power fantasy.

That generally means a bad DM. WoD can be played as a terrific human drama where you are a damned creature with a clear black and white morality painting you evil. You start at this point and then you have to decide where you go from that. A good DM can weave a redemption arc, an adventure story (flippancy) or even a power fantasy (casual) with it. But the core storyline is always finding your own nature. the DM needs to showcase the situation where the NPCs are unrepentant monsters, lost souls, or helpless victims. The Unrepentant monsters can be of the pure bestial form or power hungry jerks to whom the curse is simply another way to seize control of others. Hardly, the typical edgy stuff about being a special butterfly a la Twilight.
Heard that argument a dozen times. Thing is I played with several different DM's, groups, LARPers as I was quite actively participating in nationwide fandom. They all had flavors, but ultimately it all boiled down to that in some degree that pissed me off. I read the rulesbook myself (excellent Bradstreet art btw.) and I think it's the book itself that relied that message, so I think it was actually a somewhat canonical approach in PRE- VtMB era. Compare Call of Cthulhu for instance, even with it's 1E bullshit like assigning stats to gods, it still clearly points out that gameplay should be all about hints and nuances, and the players are no match to literally any creature should they even meet one. Whereas in WoD? "Hey kid, wanna throw a bus?" it's literally what the Werewolf rulesbook says at some point.
 

a cut of domestic sheep prime

Guest
Humanity is for losers that want to be made fun of for being thin-bloods
"humanity is overrated" indeed. But this is why I think that such a choice would probably be at the end of the game.

Also, would getting a higher generation remove thinblood perks like being able to get the powers of other clans?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Perhaps a Tremere
>wanting to literally be enslaved in a pyramid scheme for all eternity

People who like Tremere are the worst. Not only the sign of an unbalanced and powerhungry narcissist, but far worse: an indication that they enjoy the blatant, hamfisted parts of the setting that lack the subtlety and balanced dynamics characterizing the rest of it :rpgcodex:
but i like occult magic what am i supposed to do :(
 

gerey

Arcane
Zionist Agent
Joined
Feb 2, 2007
Messages
3,472
Humanity is for losers that want to be made fun of for being thin-bloods
"humanity is overrated" indeed. But this is why I think that such a choice would probably be at the end of the game.

Also, would getting a higher generation remove thinblood perks like being able to get the powers of other clans?
I can't quite imagine a scenario where a thinblood would be lucky enough to attempt diablerie and actually manage to get through with it. Aren't they even weaker than a normal human?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Tremere are the most powerful clan in the Camarilla in the modern nights, so even if everyone wants them dead, that's a moot point. Unless you mean the Tzimisce. There seems to be on-going contemporary streak of people wanting to poison the happiness of the privileged and powerful. You might've heard of it. I'm more interested in the scholarly branch, though, that's why I'm up for the Cappadocians as well.

Before the Tremere came to be, the greatest Cainite scholars and occultists were the Tzimisce koldun sorcerers :obviously:
someone never heard of Setites :obviously::obviously:
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
18,088
Location
Stealth Orbital Nuke Control Centre
Tremere are the most powerful clan in the Camarilla in the modern nights, so even if everyone wants them dead, that's a moot point. Unless you mean the Tzimisce. There seems to be on-going contemporary streak of people wanting to poison the happiness of the privileged and powerful. You might've heard of it. I'm more interested in the scholarly branch, though, that's why I'm up for the Cappadocians as well.

Before the Tremere came to be, the greatest Cainite scholars and occultists were the Tzimisce koldun sorcerers :obviously:
someone never heard of Setites :obviously::obviously:

That was a verbatim quote from the Dark Ages rulebook, you slithering snake. Dare not challenge the dragon.
 

a cut of domestic sheep prime

Guest
Ok, I think I found the real reason they went with thin bloods:

https://whitewolf.fandom.com/wiki/Thin-Blood_Alchemy
Powers
    • Far Reach: Lesser telekinesis
    • Haze: Creates a field of mist
    • Profane Hieros Gamos: User can change their gender
    • User can develop formulae to counterfeit level 1 Disciplines
    • Envelop: Blinds a target through mist
    • User can develop formulae to counterfeit level 2 Disciplines
    • Defractionate: Makes fresh blood out of bagged medical blood
    • User can develop formulae to counterfeit level 3 Disciplines
    • Airborne Momentum: User can fly
    • User can develop formulae to counterfeit level 4 Disciplines
    • Awaken the Sleeper: User can awake other vampires from torpor

Also, from the PCGamer article, it's pretty obvious that all the starter powers mentioned are derivatives of Thin-blood Alchemy:

https://archive.is/6ODnn
Choices immediately present themselves in the form of which powers you want to begin your new undead life with, and in the demo they're shown both as ways to navigate the world and as tools for combat. Telekinesis lets you manipulate objects without touching them, useful for everything from moving an obstacle that's holding a door shut to yanking a weapon out of an enemy's hand. Turning to mist will allow you to pass through pipes and vents, and will also let you choke enemies by filling their lungs with fog. Another power lets you flutter through the air on wings while accompanied by a swarm of bats. You get to test out all these powers before having to choose which you'd like to acquire.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Tremere are the most powerful clan in the Camarilla in the modern nights, so even if everyone wants them dead, that's a moot point. Unless you mean the Tzimisce. There seems to be on-going contemporary streak of people wanting to poison the happiness of the privileged and powerful. You might've heard of it. I'm more interested in the scholarly branch, though, that's why I'm up for the Cappadocians as well.

Before the Tremere came to be, the greatest Cainite scholars and occultists were the Tzimisce koldun sorcerers :obviously:
someone never heard of Setites :obviously::obviously:

That was a verbatim quote from the Dark Ages rulebook, you slithering snake. Dare not challenge the dragon.
nevermind in v5 they have no witchery disciplines as baseline apparently, instead its protean

this anti sorcerous crusade must end, mr lich
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
18,088
Location
Stealth Orbital Nuke Control Centre
nevermind in v5 they have no witchery disciplines as baseline apparently, instead its protean

I don't recall them having the blood sorcery variant of Serpentis as baseline in any edition. Maybe V20 though? Pity WhiteWolf replaced even regular Serpentis with Protean...


this anti sorcerous crusade must end, mr lich

That it does. FYI, for the purposes of this thread, I am a most :obviously: Tzimisce Bishop of the Sabbat :obviously:
No metamorpohosis though, just a good, old fashioned power hungry bastard.

The Lich incarnation only applies to the HoMM, Warhammer Fantasy and DnD universes :obviously:
 

a cut of domestic sheep prime

Guest
It's possible that that may be one of the clans released down the line.

Btw I'm thinking that the plan for this is going to be similar to Stellaris. Release expansions combined with free patches/clans.

The free clans keep people playing the game, the expansions are where the money is made.

Just a guess.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Yeah its all confirmed. There's a season pass for two 'story packs' and one 'expansion'. Meanwhile, we have 5/6 clans at release plus clan FreeLC down the line.
 

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