my contact
Did this contact of yours also whispered something about Gangrel & Nosferatu DLCs?
my contact
- No moving cars on streets.
Don't worry. The voice acting is pre-alpha. The writing is pre-alpha. The combat is pre-alpha. The animations are pre-alpha. Maybe the engine is pre-alpha, too.The combat barks are really bad, not to mention the sound design. It sounds like an actor is standing in a booth reading off a sheet of paper. I really want these devs to play Condemned ... audio like that is what they need for this kind of combat. Well, pre-alpha and all that.
I also did hate the dialogue from the quest giver. "I am going to give you a quest. During this quest you will have an objective. I will now tell you what that objective is." Jesus christ.
How many different characters did Mitsoda voice? I counted at least 5
Tell your contact that fighting hordes of enemies in Bloodlines 1 was part of the game that was the worst so they should not base the sequel around the worst parts of Bloodlines 1.What's your opinion on the latest videos/trailers of Bloodlines 2? I'm curious.Yes, but the great thing is, everybody can add these expressions during dialogues without knowing anything about Faceposer or details (like I added several myself in the UP) !
Okay, here are my thoughts: Atmosphere and level design looks great and seems to be typical Bloodlines! I'm a shooter fan myself so I don't really like all the melee fighting and the player throwing away firearms, but I talked to my contact at Paradox and he claimed you can play this differently if you want. I also didn't really like the weird special moves that suddenly broke out of first person view! Voice overs were okay in my opinon as was the writing, but I suspect that a lot of this might not be final. I mean how many people is Mitsoda to voice himself in the game ? As has been said already the facial animations are weak and I will write my contact that they must work on this. I also didn't get what all these HUD bars were about and will ask him about it! Last not least I already noticed voice overs not fitting with lip movements or subtitles and fires burning through barrel sides, which were typical things I fixed in the Bloodlines Unofficial Patch. They should really have this checked before it's final, I don't want to do another patch !
Also I think we can give the BL2 PC at least a little credit on their dance moves: At least everyone around them doesn't stop and seem embarrassed for them like in BL1 when you go dancing.
Non IGN shit
I have the original on STEAM, Should I play it or hold off on something else?
They wanted to make something big on the chick but since this is 2019 they could not make big boobs like Bloodlines 1.
Yeah what the fuck is up with that?This talk with club owner doesn't make sense. She didn't tell you what kind of information you need to purchase from Slugg.
They wanted to make something big on the chick but since this is 2019 they could not make big boobs like Bloodlines 1.
Their signature Discipline is Serpentis which allows them to take on aspects of snakes.
Yeah what the fuck is up with that?This talk with club owner doesn't make sense. She didn't tell you what kind of information you need to purchase from Slugg.
Throw away writing, not even bothering to enter into specifics and worldbuild a little. There are many problems in the demo, but this might be the worst.
Infinitron said:Don't lie, you were expecting far worse.
I also didn't get what all these HUD bars were about and will ask him about it!
Nah, its a sarcastic shop man.Wait, was that dude really playing this on a steering wheel?
The fuck are you doing here then???Choosing whether or not to play a game based purely on its theme is as bad as watching movies for the plot, or worseWhy don't you hate Vtmb 1 for these exact reasons? What , did that game have fantastic combat or something? And "garbage"? Passing verdict on this game based on 1 aspect of it and also the shittiest of them all, the combat?Are people genuinely excited for this garbage? Hit detection does not exist, AI is braindead, the only good thing about this is how most places look nice.
Now to those in this thread. Just came here to read up on some news after a few days and I see people bitching about facial expressions, voice acting and combat, a few pages at least. What about skills, dialogue and dialogue options, reactivity, arsenal, immersive sim elements, stealth, level design hell anything else. This is supposed to be an RPG. I'm shocked you didn't complain about graphics.
I hate all vampire games equally, don't get me wrong. I never played the old Vampire games because I hated them when they released just as much. I'm just noting that this new one is completely broken, mechanically and engine-wise.
I simply cannot stand vampires, I am sorry. I find them the most annoying thing ever, whether it's movies, games or fiction.
It could be intentional ambiguity because the game design didn't have the details fleshed out when the writing tasks were distributed.Yeah what the fuck is up with that?This talk with club owner doesn't make sense. She didn't tell you what kind of information you need to purchase from Slugg.
Throw away writing, not even bothering to enter into specifics and worldbuild a little. There are many problems in the demo, but this might be the worst.