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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Sarkile

Magister
Patron
Joined
Aug 13, 2003
Messages
1,498
I was going to post about how Nines is giving them the mission in Vein Pursuit so is still so undead and alive and the go-to anarch leader in 2018 and probably in whatever year Bloodlines 2 is set in.... but then I found out he's already appeared in LA By Night as a legit character which just omg what!!!❤️❤️❤️❤️

tumblr_pn13rlLZRG1u38nj9o1_540.gifv
They also had Therese IIRC
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,953
I was going to post about how Nines is giving them the mission in Vein Pursuit so is still so undead and alive and the go-to anarch leader in 2018 and probably in whatever year Bloodlines 2 is set in.... but then I found out he's already appeared in LA By Night as a legit character which just omg what!!!❤️❤️❤️❤️
They also had Therese IIRC

And "The New Asylum" club was mentioned in Beckett's Jyhad Diary, which basically is the canon bridging between V20 WoD and V5 WoD. As were of course Beckett himself and Smiling Jack, both still undead, thus making the stupid Gehenna novel obsolete :)!
P.S.: I don't think the twins are mentioned by name, but besides meeting someone in the club above, Beckett stays in a recently renovated "Ocean View Hotel" with some spooky things happening now and then ;)! And LaCroix is mentioned as well, I just saw...
P.P.S.: I'm still browsing the diary for references, now Beckett is staying at the Hallowbrook Hotel: "Are there no decent hotels in L.A.? This one absolutely reeks of blood." And there is a Thinblood Elysium at the pier. Somebody played Bloodlines for sure, LOL!
 
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Nines_Anarch

Learned
Joined
Mar 3, 2019
Messages
123
I was going to post about how Nines is giving them the mission in Vein Pursuit so is still so undead and alive and the go-to anarch leader in 2018 and probably in whatever year Bloodlines 2 is set in.... but then I found out he's already appeared in LA By Night as a legit character which just omg what!!!❤️❤️❤️❤️

tumblr_pn13rlLZRG1u38nj9o1_540.gifv

That's not me.
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,206
Location
Belgrade, Removekebabland
I thought the Gehenna novel was pretty gud

An entity with utterly superhuman, alien intellect that spent the last ~6000 years manipulating his pawns in the longest, most complex chess game in history in its sleep suddenly wakes up and for no discernible reason decides to chimp out and LARP Godzilla. :prosper:

Then after some fighting, it gets nuked and destroyed by a bunch of tech nerds, despite having the power to quite literally alter reality on a whim. :prosper:

Nice internal consistence, White Wolf. Don't even get me started on the other Scenarios in Gehenna. "Let's just fucking slam Lilith and Lucifer and Caine all duking it out pew pew pew with no rhyme or reason whatsoever, who cares, this cocaine is soooo fucking good, man!"

:happytrollboy:
 

Lambach

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Belgrade, Removekebabland
Ravnos Antedeluvian. Blown up by Technocracy's neutron bombs, despite the fact it has the power to conjure any illusion and make it permanently real at will (via the Ravnos signature Discpiline, Chimerstry).
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,724
Location
SERPGIA
What do you even do when things get to that level of bullshit?
Your hired Japanese writer gives sense to your story. Usually by including invasion of countless giant dark wing babies coming from Earth's Womb that are hell bent on raping the world, especially YOU, to death. After that, everything finally makes sense
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
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Location
Crait
The novel itself is about Beckett racing to understand the mystery of vampirism before the end arrives. It has some really cool moments. You get to see how the Camarilla and the Sabbat get annihilated. It's seperate from the Gehenna sourcebook.
 
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Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,953
The novel itself is about Beckett racing to understand the mystery of vampirism before the end arrives. It has some really cool moments.

And some really stupid ones, like the whole character change of Smiling Jack. That was the same kind of bullshit the SW sequels pulled with Luke Skywalker!
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
What do you even do when things get to that level of bullshit?

Ideally, you never let it get to that point in the first place. In reality, you wrap it up with a really dumb book and do a questionably successful reboot of the whole thing.
At that point I would have preferred some sort of plot.twist where nobody is actually a god character. Antidelluvians should be a cargo cult.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Weren't those technocracy orbital exterminatus space stations?

Not exterminatus per se, but yes. Solar-powered lasers. These worked well against the vampire. The nukes were needed to kill off Chinese not-vampires who prevented the use of the orbital laser array by conjuring up a storm.
This is getting worse by the post.
 

Lambach

Arcane
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Messages
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Belgrade, Removekebabland
Not exterminatus per se, but yes. Solar-powered lasers. These worked well against the vampire. The nukes were needed to kill off Chinese not-vampires who prevented the use of the orbital laser array by conjuring up a storm.

Ah, right, I stand corrected. Still a bit dumb considering Ravnos' counterplay could've simply been "I create the illusion of the exact same storm, then make it real. Suck my fat one, nerds". Hell, you don't even need to be an Antedeluvian to do that. It's a 9-dot power, so even a 4th Gen Methuselah could pull it off. :M
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,468
Mitsoda should really do another dead state after bloodlines 2. Thats the best game he made. He should make it more similar to walking dead where still you a group leader but tactical missions where you always have to sacrifice people. Where the goal is surviving and keeping as much sanity as you can in a nightmare. Less effort in fleshing out npcs you recruit but still give them some backstory.

Bloodlines is cool but more like a visual novel something women and gay men like similar to "this"
https://www.pornhub.com/view_video.php?viewkey=ph5bd21810e27ab [/spoiler Actual GAMERS want to playl games tho instead of pure storyfag shit
 

janjetina

Arcane
Patron
Joined
Mar 28, 2008
Messages
14,231
Location
Zagreb, Croatia
Torment: Tides of Numenera
You people are lame. Fingerless gloves are both cool *and* practical, there are tons of activities where using fingerless gloves makes it easier than using regular gloves. I mean, hello, touchscreen smartphones?
You can wear one in field hockey but outside of that I wouldn't wear one
Mkv58Ec.png


BTW another Vein Pursuit is on really soon!

Just flip an off switch for those NPCs
 

BEvers

I'm forever blowing
Joined
Aug 14, 2018
Messages
808
https://www.theguardian.com/games/2...masquerade-bloodlines-2-video-game-1-per-cent

The vampire video game that sinks its teeth into the 1%
Vampire: The Masquerade – Bloodlines 2 mixes sex and the shadow economy in a fiercely political horror fantasy


‘Stockpiling resources, preying on the vulnerable’ … the creators of Vampire: The Masquerade – Bloodlines 2 present a city in thrall to unaccountable elites. Photograph: Hardsuit Labs/Paradox Interactive

Vampires have stood for many things over the centuries. In European medieval folklore, they were metaphors for disease and for the outsider, roaming the darkness beyond the village bounds. In the world of Vampire: The Masquerade – Bloodlines 2, however, the bloodsuckers have made it inside the gates. They’ve found their way into the organs of finance and the state, creating an unseen society parallel to our own, and they’re doing rather well for themselves.

Set in a parallel version of present-day Seattle, Bloodlines is a knowing feast of vampires new and old, from sewer-dwelling ghouls redolent of Count Orlok to impeccably dressed matriarchs who recall the Underworld movies – but it’s all woven around a complex investigation of a city in thrall to unaccountable elites. As senior narrative designer Cara Ellison explains, the developers have conceived of vampires as “parasites on society, the 1%, stockpiling resources for themselves. Removing things from general circulation and preying on the vulnerable.”


Players take the role of a fledgling ‘thinblood’ in Seattle’s complex world of warring vampire clans. Photograph: Paradox Interactive

Bloodlines 2 casts you as a fledgling “thinblood”, suddenly endowed with immortality during a mysterious vampire rampage. In this version of Seattle – which forms part of White Wolf Publishing’s World of Darkness universe – the undead are forbidden from revealing themselves to humans. As an unauthorised convert, you are lugged before a council of elders and slated for termination, but an explosion of in-fighting sets you loose on the city. Playing in first-person, you’ll need to get to grips with powers such as the ability to become mist, as well as sate your mounting bloodthirst and find your niche in an underworld of warring factions.

Like the somewhat goofy original 2004 game, Bloodlines 2 is a tale of two cities. There are the crowded thoroughfares and open spaces of human existence, where vampires must keep up the masquerade of the title, and a series of back alleys and catacombs where you’re free to scuttle up buildings or glide about on batwings to your (unbeating) heart’s content. The Resonance system, a kind of psychic profiling app, helps you track down the tastiest prey. It tags passersby according to their mood, which charges their blood with beneficial properties. Feed on a clubgoer who is in a state of lust, for instance, and your character may become more charismatic for a period thereafter.

The barrier between Seattle’s living and undead populations is shifting and unstable. According to lead writer Brian Mitsoda – longtime resident of the real Seattle – a big chunk of the plot concerns how vampires might react to human developments such as the ubiquity of smartphones with cameras. The game’s undead factions have also infiltrated the institutions of mortal society (the game takes a few cues, here, from the double-agent TV thriller The Americans). The well-groomed Camarilla sect have their manicured hands all over the world of finance, while the hideous Nosferatu clan wield power through their informants in the press.


Players are expected to ‘leverage social acumen’ and even flirt their way to success. Photograph: Paradox Interactuve

The player’s character is far from a neutral party within all this. Your choice of previous vocation when designing your avatar may determine how people respond to you. Play as a former cop, and those who’ve fallen foul of the law might refuse to help you – or seek payback. Later in the story, you’ll also raise the stakes by joining a vampire faction, acquiring potent new abilities such as telepathy while at the same time lowering your standing with the clan’s rivals.

Bloodline asks you to be mindful of all these agendas and tensions as you wander a metropolis that takes inspiration from noir films such as Chinatown. It also asks you to reckon with these dynamics in conversation. Where most vampire video games emphasise fighting prowess, Bloodlines 2 plays up the idea of the vampire as a consummate charmer and seducer. You can flirt with other characters to achieve your aims, given a high enough charisma rating, and other vampires are quite capable of coming on to you in turn.

In contrast with the adolescent ideas about sex and seduction that prevail in most fantasy games, flirtation in Bloodlines 2 is designed to feel playful, lingering and exciting – especially when you say the wrong thing. “We tried to have the player leverage social acumen, and their ability to read people, their emotional insight,” Ellison says. Screwing up might actually lead to a useful revelation of some kind, or at least a livelier conversation. “You can definitely say something that makes someone less interested,” says Mitsoda. “Or that makes them kind of disgusted. Those are kind of fun!”

Bloodlines 2 might be horror fantasy, but its preoccupation with the invisible power structures that lurk within the visible is certainly timely. As Mitsoda points out, there are plenty of vampires in circulation today, even if you’re more likely to find them at a country club, or running a troll factory, than in a crypt. “We don’t know who those people are. We don’t know what they’re into, or what their shell companies are into, or where their money is going. We don’t know who they’re impacting the most, who they’re backing politically. We don’t know a lot about them and that’s all on purpose, because it gives them a lot of power.”

Vampire: The Masquerade – Bloodlines 2 is published by Paradox Interactive and will launch later in 2020.
 
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BEvers

I'm forever blowing
Joined
Aug 14, 2018
Messages
808
Is the main villain Drumpf yet?

Bloodlines 2 might be horror fantasy, but its preoccupation with the invisible power structures that lurk within the visible is certainly timely. As Mitsoda points out, there are plenty of vampires in circulation today, even if you’re more likely to find them at a country club, or running a troll factory, than in a crypt. “We don’t know who those people are. We don’t know what they’re into, or what their shell companies are into, or where their money is going. We don’t know who they’re impacting the most, who they’re backing politically. We don’t know a lot about them and that’s all on purpose, because it gives them a lot of power.”
 

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