Tacgnol
Shitlord
- Joined
- Oct 12, 2010
- Messages
- 1,871,883
Wonder what features they promised, they should have just replicated BL1.
Source 2 engine. They'd just need a plucky German modder to fix the game for the next 15 years post release.
Wonder what features they promised, they should have just replicated BL1.
I don't see why Hardsuit needed that amount of employees, seems like overkill and mismanagement.
One could say that they were... problematic.I don't see why Hardsuit needed that amount of employees, seems like overkill and mismanagement.
It's a fairly normal-sized team for an AA game. You need a lot of people doing writing, animation, modeling, level design etc.
It's clearly been mismanaged, though, and it appears that Paradox feels that despite their titles Brian and Ka'ai were the problem.
I don't see why Hardsuit needed that amount of employees, seems like overkill and mismanagement.
It's a fairly normal-sized team for an AA game. You need a lot of people doing writing, animation, modeling, level design etc.
It's clearly been mismanaged, though, and it appears that Paradox feels that despite their titles Brian and Ka'ai were the problem.
Fucking dumbass.Some engineers were working 12 hour days for at least two months
Fucking dumbass.Some engineers were working 12 hour days for at least two months
Fucking dumbass.Some engineers were working 12 hour days for at least two months
A coder making banking software will rake in at least a low six-digit salary (base) with the best benefits the market will offer, along with probably a housing stipend or work-from-home options, and will utterly reject anything over a 40-hr workweek. Take the same coder, tell them they're making video games (omagerd), and you can pawn them off on a $30-50k salary, long work hours, and the most toxic, disgusting work environment known to man.
Man, don't you badmouth HoMM 5. It was made by the same developer that created Blitzkrieg and Silent Storm series.Most people who bought HoMM V on release probably weren't even aware that none of the original creators is involved.
HoMM V is an alright game. I even liked the orc expac it had
What the fuck is it with these games/series' that are being resurrected only to be horribly mis-managed and/or ruined. Bloodlines, Ultima Underworld, System Shock, Baldur's Gate 2 Enhanced Edition (and all the other 'Enhanced Editions'), Tides of Numanuma, Outer Worlds, etc. Like, fuck.
the normies are in full hype train mode because of the millions being thrown into marketing.
After that most games will just be advertising platforms similar to Fortnite.
That's a little too pessimistic, IMO. The old guard were once themselves fresh faces in the industry. There will always be new minds with new ideas and new studios looking to make AA-quality games that appeal to niche audiences.I'd probably call this the games industries last hurrah as after these veterans retire its over for the industry. After that most games will just be advertising platforms similar to Fortnite. Chris Crawford spoke about this exact thing happening in his book from 2003 and its finally arrived. This is what we get for not heeding the warning. As such the games industry has lost its identity and also its soul.
2 million to finish the gaym, 33% of worthless stake.Paradox Interactive today announced it has acquired 33% of development studio Hardsuit Labs, based in Seattle, for 2M USD. Paradox has an option to increase its ownership in the future.
Two explanations: Developers has beens that bamboozled us on the most irresponsible and cynical way possible, toasting our money while claiming caring so much about "other people" by placingWhat the fuck is it with these games/series' that are being resurrected only to be horribly mis-managed and/or ruined. Bloodlines, Ultima Underworld, System Shock, Baldur's Gate 2 Enhanced Edition (and all the other 'Enhanced Editions'), Tides of Numanuma, Outer Worlds, etc. Like, fuck.
Personally I think marketing is a racket- a house of cards that's just waiting to come tumbling down. Advertisements, film trailers, and promotional tie-ins. People are slowly starting to wake up to the corporate hegemony that's consumed western civilization, and for all the sway these people have, they're powerless without a set of eyes on them.
Of course but they're going to have to battle the way through a sea of shovel ware from other indie developers. On the plus side though having actual talent goes a long way so I shouldn't have much problem there. But its still annoying to have so much noise to deal with because even if you do make a quality game its still not enough to bring in some respectable market share that lets you keep going. It's why the old guard normally only ever made one game and those mostly only ever broke even at best. That's why its so surprising that Brian was even allowed to make this game to begin with.There will always be new minds with new ideas and new studios looking to make AA-quality games that appeal to niche audiences.
turns out most of the "old guard" from ye olden days of the western games industry are second-rate hacks too! who could've guessed...What the fuck is it with these games/series' that are being resurrected only to be horribly mis-managed and/or ruined. Bloodlines, Ultima Underworld, System Shock, Baldur's Gate 2 Enhanced Edition (and all the other 'Enhanced Editions'), Tides of Numanuma, Outer Worlds, etc. Like, fuck.
Can't imagine a woman like that could write vampires as the distasteful monsters they are supposed to be in WoD.
Great Place to Work. Fully recommend. 10/10
The mainstream lost interest in Bloodlines 2 the day they showed this https://www.youtube.com/watch?v=QEYGez6JLZ8&t=623s just look at the comment section. Then the game got delayed and for a whole year, we got one trailer + the news that the most the creative leads for the game was fired and the game gets delayed again. Of course, no one knows who Brian Mitsoda is but everyone understands that you don't fire you most important people unless your game is fucked beyond repair.
He agreed because the other option was to make a sequel for the Multiverse High. Can't blame the guy here."Production started in early 2017 with an original targeted release date of December 2018"
Did Mitsoda actually agree to this, because he knows better than anyone how completely unrealistic that is.
He agreed because the other option was to make a sequel for the Multiverse High. Can't blame the guy here.