thesheeep
Arcane
BTW what the fuck is this shit
Garrus was awesome because he had little to say and was a bro.
Wrex was the bigger bro though.
Also had the bigger dick.
BTW what the fuck is this shit
Garrus was awesome because he had little to say and was a bro.
Wrex was the bigger bro though.
What game?I am so confident this game will be amazing!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
GOTY 10/10!
Watching what, exactly? We're sitting here and trying to match bits together. Not if this shit actually gets canceled it's all gets out right away but betting "how long it will take before any news appear" is not that much fun, honestly. And any possible hope for this to be anywhere decent died for good, so...Why? Watching things crash and burn is the best kind of entertainment we can still get in the clown world. Far better entertainment than this shitstain of a game could ever become.
Bloodlines 2 senior narrative designer Cara Ellison has left the project
Paradox Interactive confirmed that Ellison is no longer with developer Hardsuit Labs.
In August, Vampire: The Masquerade – Bloodlines 2 developer Hardsuit Labs announced that it had parted ways with both lead writer Brian Mitsoda and creative director Ka’ai Cluney. Reasons for their release weren't given, but Mitsoda suggested that it wasn't a happy split, saying that he was unaware of any problems, and that his firing came as a complete surprise.
Today, publisher Paradox Interactive confirmed that senior narrative designer Cara Ellison has also left the project, and is no longer with developer Hardsuit Labs. Rumors about Ellison's departure began to swirl after fans noticed that she'd removed references to the project from her Twitter profile; Armello developer League of Geeks also recently announced that Ellison had joined it as senior narrative designer.
"We can confirm that Cara Ellison has decided to leave Hardsuit Labs and is no longer working on Vampire: The Masquerade - Bloodlines 2," a Paradox spokesperson said. "Cara brought fresh ideas to the project and many of her contributions will be present in the game launching next year. We thank her for her work on Bloodlines 2 and wish her the best in all of her future endeavors."
It's possible that the move reflects the natural evolution of Bloodlines 2 development—that the narrative design is finished and so Ellison's work was effectively done. But in August, Bloodlines was delayed into 2021, suggesting that work was definitely not nearing completion, and it's not hard to see the removal of Mitsoda and Cluney a week later as a sign of deeper trouble. The statement that "many of her contributions will be present in the game" is also interesting: I would expect that as senior narrative designer, the story it tells would be primarily her responsibility.
Paradox declined to comment on when Ellison left the project, or how it will impact the development of Bloodlines 2. I've emailed Ellison for more information, and will update if I receive a reply.
Didn't think much of Garrus either positively or negatively. Just kinda there.
Me too. I only ever took him in my party when something obviously involved him. I was surprised to read so much praise for the character.
There are writer chicks like her everywhere in the industry today.
Which is why we need Eastern Europe - and Swen - to save us.
Watching what, exactly? We're sitting here and trying to match bits together. Not if this shit actually gets canceled it's all gets out right away but betting "how long it will take before any news appear" is not that much fun, honestly. And any possible hope for this to be anywhere decent died for good, so...
Me too. I only ever took him in my party when something obviously involved him. I was surprised to read so much praise for the character.
Watching what, exactly?Why? Watching things crash and burn is the best kind of entertainment we can still get in the clown world. Far better entertainment than this shitstain of a game could ever become.
Did she go from that right into a senior position for a major project?
She was a narrative consultant on Dishonored 2, then brought in as a senior narrative designer on Bloodlines 2. That and her QA work are the extent of her professional experience as far as I know.I don't understand, was she actually the Senior Narrative Designer or was it some other role? Wikipedia doesn't have anything, just says she did some QA work for GTA and then worked as a journalist in the industry. Did she go from that right into a senior position for a major project? Or did someone scrub all that from wikipedia? It may be the case that they're largely finished with the writing and everyone is just filling in insidious details because the gaming community is filled with drama gremlins? With Covid a lot of workflows have gotten busted up so it wouldn't really surprise me that the content is written out, but putting it in the game has gotten stalled out a few months cause of the pandemic; end result would be the writing team finishing way ahead of the curve and sitting around. (Trying to look with rose-colored glasses here.)
All the trailers look like shit, gunplay is going to be even worse than the first game, Mitsoda got firedSo what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
Wherein Cara confirms she quit/was fired from Bloodlines 2 back in September
And a Glass Door review from September, possibly written by Cara herself given the writing style and subject matter.
If that is Cara, quite the backstabbing of Mitsoda there, calling him and Cluney a couple of con men. Accurate, though, based on my assessment.
All the trailers look like shit, gunplay is going to be even worse than the first game, Mitsoda got firedSo what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
There Is no game and 2000 delays for a game published by Paradox that consider a game completed even if It needs 50 DLC to be playable.So what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
we're probably already getting a crpg WoD game from hairbrained schemes. probably not vampire though but Wraith or Changeling
She was a narrative consultant on Dishonored 2
So what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
Hell if I know. I'm not a fan, I was just answering the question.She was a narrative consultant on Dishonored 2
What were her glowing narrative accomplishments that made her eligible as a consultant? Other than pushing the leftist narrative in videogame luegenpresse, that is.
So what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
Because firing top people this late into production is a sure sign of project management nightmare. Maybe Mitsoda and Cara suck and totally deserve to be fired, but that can only make me even less optimistic about the game.So what exactly was the reason everyone began shitting on this? I miss a few dozen pages and the attitudes have completely changed.
The lesser settings should essentially be used as monster manuals for Vampire.Nobody gives a fuck about those though.
Vampire, Mage and Werewolf are the Big Three of WoD, everything else is probably too obscure and niche (in an already niche setting) to bother putting into a licensed game.