I would take you over the game any day.
its not possible to get a good sequel in the current year
not my fault you never learned how to write and therefore can't send a letter to paradox HQrusty_shackleford purveyor of such fine wares as kingdoms of amalur and fallout 76 really wants mitsoda back
Hmmm they haven't been active in the last twoish years,i assume that they are making something at the moment. Most likely their hands are full at the moment.If I had to place money on who the project is being handed off to, it's probably HBS.
We were not there, but I'm not particularly into the mindset that it's always the evil publisher fucking with the good guy dev.We still have utterly no clue as to why Mitsoda got sacked, right?
Jenkem purveyor of such fine wares as battletech,Surviving Mars and Dragon's Dogma......rusty_shackleford purveyor of such fine wares as kingdoms of amalur and fallout 76 really wants mitsoda back
They also provided support for Battletech well after release, if they're working on something it's likely still in very early development.Hmmm they haven't been active in the last twoish years,i assume that they are making something at the moment. Most likely their hands are full at the moment.If I had to place money on who the project is being handed off to, it's probably HBS.
Come one,there is no way paradox will be that stupid lol. They just stop subsidizing one degenerate band on larping communists,i doubt that hey will begin subsidizing the degenerate band of larping communists in the next hood. I am sure that the peaceful nigger protests played a big role in them cutting off the retards lol.They also provided support for Battletech well after release, if they're working on something it's likely still in very early development.Hmmm they haven't been active in the last twoish years,i assume that they are making something at the moment. Most likely their hands are full at the moment.If I had to place money on who the project is being handed off to, it's probably HBS.
HBS is also coincidentally located in Seattle.
Come one,there is no way paradox will be that stupid lol. They just stop subsidizing one degenerate band on larping communists,i doubt that hey will begin subsidizing the degenerate band of larping communists in the next autonomous zone. I am sure that the peaceful nigger protests played a big role in them cutting off the retards lol.They also provided support for Battletech well after release, if they're working on something it's likely still in very early development.Hmmm they haven't been active in the last twoish years,i assume that they are making something at the moment. Most likely their hands are full at the moment.If I had to place money on who the project is being handed off to, it's probably HBS.
HBS is also coincidentally located in Seattle.
The release was updated in the steam library page...
And so am I
More like going.The release was updated in the steam library page...
And so am I
Yeah, good luck with that. What precedent is there for a developer being fired after years of work and a completely new developer coming in and salvaging a decent game out of their mess? None that I can recall. I wouldn't be at all surprised if Paradox quietly moved on from this and wrote it off as a loss.As soon as we can, we’ll let you know what the future development team of Bloodlines 2 will look like.
Prey (originally kinda sorta Prey 2) would probably be the closest analogue... and it came out 12 years after originally announced. Not sure that's a positive act to follow.Yeah, good luck with that. What precedent is there for a developer being fired after years of work and a completely new developer coming in and salvaging a decent game out of their mess? None that I can recall. I wouldn't be at all surprised if Paradox quietly moved on from this and wrote it off as a loss.As soon as we can, we’ll let you know what the future development team of Bloodlines 2 will look like.
The success of the original Prey led to the announcement of a sequel Prey 2 in August 2006, with continued development by 3D Realms. However, the project faced a number of issues, including the transfer of the intellectual property (IP) rights to Bethesda Softworks (under ZeniMax Media) sometime by 2011. In March 2011, Bethesda announced that Prey 2 would instead be developed by Human Head Studios using a modified id Tech 4 engine.
On 31 May 2013, Kotaku reported rumors that development had moved to Arkane Studios and that the development had been rebooted, scrapping all of Human Head Studios' work on Prey 2 with a targeted release of 2016. After about a year of further rumors, Bethesda cancelled Prey 2. Arkane had started working on a Prey game that would be considered a reboot rather than a sequel, using none of the Prey concepts and none of Human Head's previous development.
On 12 June 2016, Bethesda announced the Prey reboot at its E3 press conference. The game's development was led by Arkane Studios CEO and director Raphaël Colantonio and his team in Austin, Texas. The new Prey is not a true sequel but instead "a re-imagining of the IP", according to Colantonio. The teaser trailer shown during E3 2016 showed the game's protagonist in something like "a space horror version of Groundhog Day", according to CNet's Seamus Byrne. Bethesda's vice president of marketing Pete Hines explained that the new game has no elements from the cancelled Prey 2 outside of the player facing against aliens.
It's worse than that. Paradox discovered that Hardsuit had no DLC plans for the game.So, did Paradox suddenly discover that Hardsuit have omitted to add a 9-feet tall busty vampiress in the game?