The Project
As a studio we develop our own original games, as well as ‘TCR’ takes on select IP. Current projects are first-person action-adventure games for console and PC, and we’re looking for a world-class Senior Sound Designer to join the team.
What’s the role?
As a Senior Sound Designer, you will carry a broad range of responsibilities. Reporting to the audio lead, you will have a big hand in defining and executing the audio direction for the project, both creatively and technically, while establishing good workflow practices and prototyping audio systems in Unreal Engine’s Blueprint. You will work across many aspects of the game’s audio, collaborating closely with design, art and code teams, while simultaneously ensuring you get to play to your strengths and focus on what excites you most. This could include, but not be limited to, combat, traversal, cutscenes, dialogue systems or music implementation. Besides being a hands-on creative, you will also assist in Lead responsibilities such as scheduling and R&D into new features.