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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
The bug could've been bypassed with a single console command without losing any game progress or altering mechanics.
Also, there was a bug with Mandarin obstacle course that had to be bypassed via noclip (one of the doors didn't trigger).

Both bugs don't characterize the general state of the game.
slowly I grew to hate the troika apologists
 
Joined
Dec 28, 2021
Messages
218
Cricket McBangle mentioned that Hardsuit had sent them everything in randomly numbered zip files, I would hope that that was done for researching purposes and keeping whatever art they can use, and not trying to actually salvage the code for reasons outlined here.

This doesn't really make sense. Unless HSL build Bloodlines 2 completely differently to Troika, I don't see how a new team should have big issues analysing and reusing the assets! Do you think I knew anything about the game before I started patching? Most of the Bloodlines 1 assets are compressed in VPK archives and I could hardly make out any kind of order either. Also throwing all writing and characters away would mean to loose all the voice-acting which is expensive too...

Yeah they’re not using any of the Mitsoda shit in terms of story. It’s all gone. It’s a completely new story. New characters. Courtney Taylor (and thus, Damsel) is out, I think. Don’t quote me on that. I know The Chinese Room got the green light to overhaul everything and are probably taking marching orders from Paradox a lot better now that Wester can oversee it properly instead of that woman who fucked the company up for a bit.

Even if Hardsuit’s version came out super polished and exactly as they intended, it wasn’t what Paradox wanted. DuskGolem, who kept bragging about how his sister was a junior writer (and most the Junior staff didn’t really get to touch the main story and were pretty much just doing DLC), said that ultimately what got Bloodlines 2 away from Hardsuit is that the two companies had completely different ideas of what the game needed to be post-launch and the future of the Bloodlines IP. It was too late for Hardsuit to shift gears and Paradox had something on their hands they believed the fans wouldn’t like.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,892
Yeah they’re not using any of the Mitsoda shit in terms of story. It’s all gone. It’s a completely new story. New characters.

The problem for me is that after seeing what Boyarsky and Cain made out of "The Other World", it probably was Mitsoda's writing and characters that made Bloodlines a classic.

Even if Hardsuit’s version came out super polished and exactly as they intended, it wasn’t what Paradox wanted.

The German producer I became to know at the time said something like this: "The game Paradox wanted in the end, was not the same game they wanted when it was pitched." Which doesn't sound good to me either, because if I understood him correctly and I think he was involved in judging the pitch, the game that Mitsoda pitched was very similar to the original Bloodlines. While the game Paradox advertised with all these different release versions and cut clans and talk about trigger warning wasn't.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,073
Location
Asp Hole
While the game Paradox advertised with all these different release versions and cut clans and talk about trigger warning wasn't.

The planned trigger warnings really rub me sore. They're something one imagines are found in casual visual novel type games, not action-RPGs like our beloved Bloodlines. Clearly the intended target group was the visual novel consumers.
 

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
3,999
While the game Paradox advertised with all these different release versions and cut clans and talk about trigger warning wasn't.

The planned trigger warnings really rub me sore. They're something one imagines are found in casual visual novel type games, not action-RPGs like our beloved Bloodlines. Clearly the intended target group was the visual novel consumers.
I recently played the Destroy All Humans 2 remaster and even that has a trigger warning. Everything is going to have them now.
 
Joined
Oct 18, 2022
Messages
379
While the game Paradox advertised with all these different release versions and cut clans and talk about trigger warning wasn't.

The planned trigger warnings really rub me sore. They're something one imagines are found in casual visual novel type games, not action-RPGs like our beloved Bloodlines. Clearly the intended target group was the visual novel consumers.
I recently played the Destroy All Humans 2 remaster and even that has a trigger warning. Everything is going to have them now.
When everything is a trigger, nothing is. They'll just vanish into the background like cancer warnings on packs of cigarettes.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,902
probably for the best, who the hell thought throwing guns at people was a good idea anyway?
 
Unwanted
Dumbfuck
Joined
Oct 29, 2020
Messages
999
Location
Free Market Paradise
Imma never play one of these gay ass vampire games until we get one where you can play as Tzimisce. It be like all the devs hate fun, forcing you to play as some retarded nobody stumbling through life with no clue what is going on. Origin story time is over and it's time to get real. This turd was flushed and since they were going to make it even worse with thinbluds its fuckin deserved. I haven't played ONE vampire game where you aren't playing as a super faggot and a fish outta water. Skyrim was the closest to getting it right.

0LoJgDK.jpg


TnosyLI.jpg
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
12,103
Imma never play one of these gay ass vampire games until we get one where you can play as Tzimisce. It be like all the devs hate fun, forcing you to play as some retarded nobody stumbling through life with no clue what is going on. Origin story time is over and it's time to get real. This turd was flushed and since they were going to make it even worse with thinbluds its fuckin deserved. I haven't played ONE vampire game where you aren't playing as a super faggot and a fish outta water. Skyrim was the closest to getting it right.

0LoJgDK.jpg


TnosyLI.jpg
So you prefer your vampires to be more monstruous/demonic rather than seductive creatures of the night?



Can't think of any game that depicts them so.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
12,103
Yeah,by March 2024 no one will give a shit about the game.
If the world doesn't fuckin' burn down by then...
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,194
Highly doubt it.
The constant delays and lack of any serious gameplay has done it for me.
They are making the game from scratch, so we shouldn't expect to see any gameplay anytime soon.

That being said, I doubt we can trust whatever a placeholder release date says anyway. It's an estimate at best or the literal "put in whatever value" at worst.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,441
That being said, I doubt we can trust whatever a placeholder release date says anyway. It's an estimate at best or the literal "put in whatever value" at worst.
I doubt Paradox would agree to a contract that would have them spend an additional five years on it. 9-10 years for a non-indie single player RPG is absurd.
 

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