That... Doesn't really say much about how the game supposedly "looks" right now.Game doesn't look like that anymore. It now looks like https://rpgcodex.net/forums/threads/vampire-the-masquerade-–-bloodlines-2-vaporware-vtmb-sequel-from-paradox-interactive.126124/post-8266775 presumably.
I'm confident that their version still has that awesomebutton design. Environments obviously designed around contextual character powers, such as the mist one. No freedom of exploration or a sense of discovery, or even that comfortable familiarity. This will be a safe, inoffensive product, made by the numbers. Every single creative under the age 35 in the game development racket has a diploma granted by the ever-churning marxist assembly lines. They're like parrots taught one sentence: "this is problematic". All indoctrinated to be as uncreative as possible.