Wesp5
Arcane
- Joined
- Apr 18, 2007
- Messages
- 1,947
I did operate on the assumption that the code and technical aspects were so bad that they just had to be scrapped or were deemed too difficult to move forward.
I can't really believe that as the game used the Unreal 4/5 engine so the technical aspects coudn't have been completely broken. Also some gameplay videos leaked from the HSL version and while they might not have looked great, they looked okay. And much more like the original Bloodlines compared to what we have seen from the TCR version...