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Arcane
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The fragmentation of in game factions is meant to support thin blood / high generation characters. It gives them more autonomy and makes it less likely they'll be scourged or enslaved.
It's not just about high generation characters. An individual Elder may or may not choose to change sects, same as everyone else. It's down to their personal history.The fragmentation of in game factions is meant to support thin blood / high generation characters. It gives them more autonomy and makes it less likely they'll be scourged or enslaved.
This is one of the best results of V5.Clan-sect allegiance seems to be no longer on the basis of assumption but ascertained on an individual basis.
My point was more like: "You're doing the same thing in Bloodlines 1 (including guns and melee weapons)". While a thinblood is weaker, he is still a vampire and as such remains superior to humans. So being able to beat humans with guns and weapons is not that surprising. It is also worth taking into consideration that games are seldom realistic in terms of how many enemies you can fight (and beat), and is rarely representative of the setting in that aspect, too.The bloodlines 1 guy was a low generation fledgling. Probably 9th generation. That puts him in the same seniority tier as most modern elders.
The thin blood guy is 14/15th generation and depending on how you interpret the rules, he would have trouble mending wounds or sustaining extended discipline use.
No need to be so vulgar, faggot.You can type "shit" in here, no need to worry motherfucker.
Is this just an action game?
No, this is an action RPG, meaning there are elements of both action playstyle and role-playing playstyles, depending on how you want to play the game.
Can you customize your character in Bloodlines 2?
The extent of character customization has yet to be released.
Is this just an action game?
No, this is an action RPG, meaning there are elements of both action playstyle and role-playing playstyles, depending on how you want to play the game.
All those comments making judgments based on a 2 minute teaser trailer got to them.
It's an absurd concern. They're calling this Bloodlines 2, not Redemption 2. That was the one with the linear story and pre-set protagonist. Bloodlines 2 will obviously feel and play similar to Bloodlines.Okay Roguey, but tell me - if these predictions turn out to be true, would you write something like "Your judgment after two minutes of gameplay was correct"?
What did they mean by this, "stalk the streets searching for loot"? When the fuck has any vampire game focused on searching for loot?As an Elder vampire, players will encounter compelling characters, maneuver complex political relationships, stalk the city streets searching for loot, and engage in intense combat while balancing the need for blood.
What's the point in an FAQ when half the answers are "not yet revealed"
Bloodlines had loot. All the watches and rings you could sell, skill books to read?What did they mean by this, "stalk the streets searching for loot"? When the fuck has any vampire game focused on searching for loot?
It's an absurd concern. They're calling this Bloodlines 2, not Redemption 2. That was the one with the linear story and pre-set protagonist. Bloodlines 2 will obviously feel and play similar to Bloodlines.Okay Roguey, but tell me - if these predictions turn out to be true, would you write something like "Your judgment after two minutes of gameplay was correct"?
I don't think the original Bloodlines had the modern definition of loot in mind when they placed those items in the game. Seeing any sort of 'loot' mentioned in a game's description, at least games made recently, brings to mind diablo-like loot, which is effectively shit.Bloodlines had loot. All the watches and rings you could sell, skill books to read?What did they mean by this, "stalk the streets searching for loot"? When the fuck has any vampire game focused on searching for loot?
VtMB 2 have been maked with VtM 5 edition. That means vampires have own predators types.What did they mean by this, "stalk the streets searching for loot"? When the fuck has any vampire game focused on searching for loot?As an Elder vampire, players will encounter compelling characters, maneuver complex political relationships, stalk the city streets searching for loot, and engage in intense combat while balancing the need for blood.
Also, gotta love that first reply to the thread:
What's the point in an FAQ when half the answers are "not yet revealed"
I don't think the original Bloodlines had the modern definition of loot in mind when they placed those items in the game. Seeing any sort of 'loot' mentioned in a game's description, at least games made recently, brings to mind diablo-like loot, which is effectively shit.
You can type "shit" in here, no need to worry motherfucker.
No need to be so vulgar, faggot.You can type "shit" in here, no need to worry motherfucker.
No news on Bloodlines itself, just stuff about other WoD products.Some news Someone have access to this video?
unlock extra answers by frequently asking certain questions. this is ARG marketing gone mad.Also, gotta love that first reply to the thread:
What's the point in an FAQ when half the answers are "not yet revealed"
You make ramping up and training 60 people out like it is a good thing instead of a huge time sink.Not in the current year, and certainly not from this developer. Their walking simulator Everybody's Gone to the Rapture was released more than 3 years after they announced it, and that was even with funding from Sony.Three+ years is enough time to make a role-playing game
I wouldn't be surprised if this ended up being a glorified action game, with a few different abilities depending on your Clan, and for the rest a boring skill tree like you have in every modern action "RPG". That might be the reason why they made the protagonist an Elder, so they wouldn't have to bother with all those pesky RPG character development systems.
Everybody's Gone to the Rapture was made by like 20 people. All those people are gone and now Bloodlines 2 is being re-jiggered by a studio that's grown 5 times that size at least plus they're receiving a lot of support from Sumo Digital, which has like a shit ton of studios who do all sorts of support work. The Chinese Room isn't even making their Still Wakes The Deep game by themselves. Sumo has thrown a lot of employees from their other studios on that project too.
A "medium"-sized AAA action-RPG in three years is totally doable especially with the inevitable DLC onslaught this game is going to receive.
The HSL build of BL2 didn't have an inventory system. The only items available were guns that can't be reloaded and would be discarded automatically. A loot system would honestly be an improvement.I don't think the original Bloodlines had the modern definition of loot in mind when they placed those items in the game. Seeing any sort of 'loot' mentioned in a game's description, at least games made recently, brings to mind diablo-like loot, which is effectively shit.
There are tons of examples when numbered sequels totally don't feel and play similar to their predecessors, especially so when done by different companies and after a significant time gap.It's an absurd concern. They're calling this Bloodlines 2, not Redemption 2. That was the one with the linear story and pre-set protagonist. Bloodlines 2 will obviously feel and play similar to Bloodlines.Okay Roguey, but tell me - if these predictions turn out to be true, would you write something like "Your judgment after two minutes of gameplay was correct"?
Can you just please shut your cunt mouth. Go die you stupid dumb fuck cunt faced piece of cuntshit. FUCK OFF GO DIE!!I don't think the original Bloodlines had the modern definition of loot in mind when they placed those items in the game. Seeing any sort of 'loot' mentioned in a game's description, at least games made recently, brings to mind diablo-like loot, which is effectively shit.
People were concerned that there wouldn't be any loot at all because the teaser trailer features no melee or ranged weapons used by the player.
Just nonstop pessimism no matter what they say or show or don't say or don't show.