It's very much our vision. I've been on the project a year, but when The Chinese Room took it over in 2021, we did for our vision sort of start from scratch. So it is a new codebase, a new world, a new story, because we're a different developer, and we're building to our strengths and what we see as that fateful translation of VTM. But the things that have continued over from the Hardsuit Labs version is quite a lot of character art and environment art, especially since we chose to also base it in Seattle, because that gave us a big leg up.