Who the fuck plays games for story?
You do know that this is a forum for RPGs right? Just checking..
Who the fuck plays games for story?
I like my lighter analogy more since that's how important all the bulshit "stoooreyh" "characterz" and "atmuhsphere" are for RPG's.No, you're saying just because the engine and the tires are what makes the car run that means that a car doesn't need any design, color and: driver.
Last time I've checked majority of actually good RPG's had story that could fit on 2 A4 pages.You do know that this is a forum for RPGs right? Just checking..
Joined: Apr 1It was bad all around. People only like it because muh edgy waifus. Subhuman nerds gonna subhuman.
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Yeah, that evil Llama-Yak Hybrid, dislikes unfinished, poor action game with hawt edgy vampire waifus.Oh come on, he's doing the best he can. I admire that, even tough I want to defenestrate him for insulting VTM:B.
May 24, 2016
Vampyr images depict the protagonist's duality: can you be both a savior and a monster?
Vampyr, the new action-RPG from acclaimed game-development studio DontNod, releases new images today depicting the duality of the central character. Set in London, 1918, Vampyr promises to offer a unique and deeply immersive experience, and a strong and engaging narrative steeped in vampire mythology.
In Vampyr, players take control of Dr. Jonathan Reid, a newly formed vampire who is torn between the Hippocratic Oath he swore as a doctor, and the bloodthirsty need to kill due to the monster within. While London suffers from the Spanish Flu pandemic, your first reflex as a doctor would be to help and heal people... but it will be impossible for you to ignore your inner, violent, nature of Vampyr - first and foremost, you are a lethal predator.
As a Vampyr, you have to accept your need to sacrifice people to survive. Feeding on people will be the basis of your character progression, as it will allow you to learn supernatural Vampyr powers and talents that will be useful in persuasion, locomotion, survivability, and combat. So the dilemma that's offered to you isn't "should I kill people?" but more "who will I kill"? And this decision won't be without consequences. Killing one person will create a rippling effect on London's ecosystem and you will have to live with both the repercussions and their death on your conscience. Decide to feed on a renowned doctor from the city hospital, and progressively see the health condition of the patients drop.
Every life saved and every life taken by Reid will have deadly ramifications to London and the people around it. When Vampyr releases in 2017, players will be asked: how far are you ready to go?
Sounds like lots of railroaded choices. I am pretty sure in 1918 London you could kill 1000 random commoners through the city and make no dent on it functioning. Unless your vampire powers depend on who you feed from.Accompanying text:
May 24, 2016
Vampyr images depict the protagonist's duality: can you be both a savior and a monster?
Vampyr, the new action-RPG from acclaimed game-development studio DontNod, releases new images today depicting the duality of the central character. Set in London, 1918, Vampyr promises to offer a unique and deeply immersive experience, and a strong and engaging narrative steeped in vampire mythology.
In Vampyr, players take control of Dr. Jonathan Reid, a newly formed vampire who is torn between the Hippocratic Oath he swore as a doctor, and the bloodthirsty need to kill due to the monster within. While London suffers from the Spanish Flu pandemic, your first reflex as a doctor would be to help and heal people... but it will be impossible for you to ignore your inner, violent, nature of Vampyr - first and foremost, you are a lethal predator.
As a Vampyr, you have to accept your need to sacrifice people to survive. Feeding on people will be the basis of your character progression, as it will allow you to learn supernatural Vampyr powers and talents that will be useful in persuasion, locomotion, survivability, and combat. So the dilemma that's offered to you isn't "should I kill people?" but more "who will I kill"? And this decision won't be without consequences. Killing one person will create a rippling effect on London's ecosystem and you will have to live with both the repercussions and their death on your conscience. Decide to feed on a renowned doctor from the city hospital, and progressively see the health condition of the patients drop.
Every life saved and every life taken by Reid will have deadly ramifications to London and the people around it. When Vampyr releases in 2017, players will be asked: how far are you ready to go?
"My vampire doctor game isn't realistic!"Sounds like lots of railroaded choices. I am pretty sure in 1918 London you could kill 1000 random commoners through the city and make no dent on it functioning.
great post"My vampire doctor game isn't realistic!"Sounds like lots of railroaded choices. I am pretty sure in 1918 London you could kill 1000 random commoners through the city and make no dent on it functioning.
Accompanying text:
May 24, 2016
Vampyr images depict the protagonist's duality: can you be both a savior and a monster?
Vampyr, the new action-RPG from acclaimed game-development studio DontNod, releases new images today depicting the duality of the central character. Set in London, 1918, Vampyr promises to offer a unique and deeply immersive experience, and a strong and engaging narrative steeped in vampire mythology.
In Vampyr, players take control of Dr. Jonathan Reid, a newly formed vampire who is torn between the Hippocratic Oath he swore as a doctor, and the bloodthirsty need to kill due to the monster within. While London suffers from the Spanish Flu pandemic, your first reflex as a doctor would be to help and heal people... but it will be impossible for you to ignore your inner, violent, nature of Vampyr - first and foremost, you are a lethal predator.
As a Vampyr, you have to accept your need to sacrifice people to survive. Feeding on people will be the basis of your character progression, as it will allow you to learn supernatural Vampyr powers and talents that will be useful in persuasion, locomotion, survivability, and combat. So the dilemma that's offered to you isn't "should I kill people?" but more "who will I kill"? And this decision won't be without consequences. Killing one person will create a rippling effect on London's ecosystem and you will have to live with both the repercussions and their death on your conscience. Decide to feed on a renowned doctor from the city hospital, and progressively see the health condition of the patients drop.
Every life saved and every life taken by Reid will have deadly ramifications to London and the people around it. When Vampyr releases in 2017, players will be asked: how far are you ready to go?
dontrod has always been good at storytelling and worldbuilding
remember me has pretty good story and solid, memorable setting
Isn't life is strange the movie with lesbian teens?