Vault Dweller said:
Fallout was about exploring how people deal with the fact that their world had gone ka-boom and exploring the new societies.
That's the same argument. I know it's a post-apocalyptic setting, and all post-apocalyptic settings are about how people deal with the world gone kaboom, in whatever way the setting offered. Fallout is already a settled setting, though, and it has added things like retro-50s. And while groups adopt unique identities, none of them suddenly played dress-up or adopt that much. It's as subtle as a brick to the face, which is why it doesn't work.
Unless you too are a big Roman fanboy like Sawyer, I guess
Vault Dweller said:
Much like the Master, Caesar thinks that the unity is the answer, but he goes about achieving it in a different way, which is what makes it interesting.
That still doesn't answer my question: why Romans? From all the unique identities that actually fit Fallout, why pick one that doesn't, if not just because you think "Romans are awesome"? This isn't a question of plausibility, it's a question of design. Not everything that's plausible is a good idea, not everything that fits generic post-apocalyptic trappings fit Fallout. So why push against the limits with a bunch of cosplayers, who use close combat weaponry (yes, they use guns too, but their elite soldiers use those special shotgun punch thingies, their leader uses a comically huge sword, and several soldiers in the final battle use fireaxes), coinage, correct pronunciation (which makes the least sense of all) when there are better design options available? Bethesda logic dictates "because it's cool". We're supposed to support that now?
Vault Dweller said:
The Legion is the only "let's do shit differently" faction, the only faction that wants to build a different society.
A society that is evil by both our standards and Fallout's. They're comically evil bad guys.
Vault Dweller said:
When you enter Nipton and see that the Legion's violence isn't random but aimed at certain elements (and even the NCR agrees that "Nipton was a shithole that deserved to be burned" - the problem was that the NCR wasn't willing to do the job and Nipton continued to exist spreading its influence, until the Legion showed up), that's a pretty good reason at least to consider if you're on the right side.
Yeah, they gambled and had prostitutes, that's a great reason to butcher them all, nail them on crosses and use their women as sex-slaves, right? The cure is obviously worse than the disease here, when the cure is having a bunch of psychopaths rage across the wasteland.
Not to mention the NCR was not "unwilling" to do the job. Remember back to Fallout 2: there were no prostitutes in NCR held areas, and they had banned gambling (pushing it to the back room of the lone bar). The problem isn't that the NCR is unwilling, it's that they're incapable. Why are they incapable? Because the Legion is occupying most of their time. So the Legion causes the very problem they purport to solve. That's a laughable motivation.
Ausir said:
Actually, you were right.
Holy shit :shock:
Now I can go back to just blaming JE Sawyer for adding one of the worst factions in Fallout history to this title.