Needles said:
The real question is: why not let them be inspired by Romans, but with a bit more nuance?
You know, all these words and excuses in, I still don't see anyone answer this one.
The Brotherhood of Steel is a "monastic" order, with "paladins" and "knights" and "scribes". That's cool. It works because they adapted a bit of identity, but fell short of trying to run their lives according to the Code of Chivalry, calling each other "ser" and swinging big swords around. The Khans (until New Vegas) adopted the nomadic lifestyle and used skulls on poles to intimidate people, but didn't refer to their leader as Khan (there's no Garl Khan, but of course there's a Papa Khan), live exclusively in tents eating yak meat, or wear their beards in mongol cuts. It's not hard to do it right if you're subtle about it. The legion has all the subtlety of a half-brick to the face.
Vault Dweller said:
If you want to have one, you have to make it.
So make it. Design it. Don't put feathers on your head though.
Vault Dweller said:
I hope we can agree that whether or not others will grow to fear you depends less on your identity and more on your own actions.
Yes. That doesn't mean randomly picking an identity is the best idea. There are identities that are "inherently" scary, like the Jackals or Fiends use. There are identities that are scary because of memories people still have, like the Enclave or Chinese Army. Romans? Romans have no advantage as an image whatsoever. They're also really foreign in their sexism and banning of narcotics, and considering their leader has all the charisma of my left foot, it's odd that the game never explains why it actually functions as an integration tool for tribes.
Vault Dweller said:
You'll notice that the world continued to develop, slowly making the Roman model obsolete, and the conditions under which the Roman model thrived were never repeated. ... Until now.
Yeah, not really. The wastes are still dominated by guys with guns, deathclaws and robots, none of whom I'd like to fight toe-to-toe. The Legion pacified a bunch of tribals out in Arizona, well whoop-di-dooo, great success, those guys were somehow so incompetent that all one tribe needed was the war knowhow of some library-educated guy to kill all the others. But their only strength throughout New Vegas is either considerable superior numbers or dirty warfare.
Your argument here is valid for Fallout 1, which is why I mentioned that a few times and which I guess is the state Arizona was still in. Huge slaver legions with weird experimental ideals about their identity fit into a fresh post-apocalypse where communities exist by themselves and no one has been making a serious attempt at rebuilding. The West Coast in the Fallout setting already passed that point, and the Legion comes in as a huge anachronism for the setting, much like Fallout 3's Commonwealth seems like a hard-to-believe jump forward setting wise.
Vault Dweller said:
I agree with the explanation. It's fairly well presented, imo.
*taps mike* Is this thing on? Hello? I'm still not getting an answer on "why Romans", am I? Not from a plausibility viewpoint, not as in "there's a bunch of ingame explanations". Say we're sitting in a design meeting for Fallout: New Vegas. Someone suggests we make one faction dress up and act as Romans. I ask him "why?" Not "why would a faction choose to dress up like Romans", but "why, out of all options available, including doing this Roman legion thing in a more subtle way, are we going with this option?"
And his answer is...
...?
Where's Ropekid when you need him?
Vault Dweller said:
The conversation with Caesar. I skipped a lot of parts, including the "Hegelian dialectics" (worth reading)
That dialogue is one of the worst bits of New Vegas. My mouth was agape at the hammy writing and terrible delivery, and I was really disappointed to find a character that was built up throughout the game be so thoroughly unimpressive. It didn't help that I was a Legion enemy and trolled him throughout the conversation and all he did was sit there and grunt threats before handing me the chip. Good job.
His ideas on Hegelian dialectics and historical inevitability would've been perfectly fine amongst naive philosophy students in the 1910s-1920s, you can't just plunk the idea into the Fallout and pretend it functions. All it implies is that he has absolutely no idea or real plan as to what the future holds, and is just making up shit as he goes along waiting for the "historically inevitably synthesis". What a load of crap.
Let's not even mention that bit on "democracy", where he keeps contradicting himself, and offers no real explanation on why NCR is no longer functioning other than "it has people accepting bribes". Oh no, accepting bribes! Surely the alternative of being run by slave-driving psychopaths is much more attractive.
Fffffffffffff
Vault Dweller said:
I'm sorry? Lenin?!
Vault Dweller said:
There are plenty of historical examples, from Spartacus to Lenin & Co, where "larping bandits" did well against organized armed forces in open (i.e. not guerrilla) battles.
And yet, there's more historical examples of high-tech forces wiping their ass with primitives, superior numbers or no. The Legion faced only tribals and raiders so far. They are obviously incapable of facing a real army, and the only thing that gives them a shot is their superiority in numbers.
Twinkle said:
All of the above is pure offtopic though, because, in Fallout world the Legion already fought the NCR and failed.
Albeit under very specific circumstances (a relatively inept leader of the Legion against a tactically gifted NCR officer). Who knows what would have happened without the Courier...well, actually, I do know, Benny or House would've got to the robot army, and exterminated the Legion easily with them. coz y'know, it's pretty clear the Legion doesn't have a shot once the robots are on.
Considering the respect with which Caesar treats the bunker ("Yeah I'll just send in this guy I don't know or like down there and trust he blew it up, instead of doing it myself, or sending people in with him, or sending in people to check"), once the Platinum Chip is in play (ie, before the game starts), the Legion is doomed, unless the Courier comes in to bail out their asses.
Good thing too