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Warcraft III: Reforged - now with lowest user metacritic score of all time

JBro

Arbiter
Joined
Dec 12, 2016
Messages
701
>HEH, guys, I just watched *youtube eceleb/twitch streamer/esports nerd* ABSOLUTELY DUNK on WC3R! What an EPIC FAIL game! *sips soylent*
OCL9tbP.jpg

Me
 

fork

Guest
>HEH, guys, I just watched *youtube eceleb/twitch streamer/esports nerd* ABSOLUTELY DUNK on WC3R! What an EPIC FAIL game! *sips soylent*
OCL9tbP.jpg

Why is there no jurisdiction in the world where it's legal to raise funds to kill faggots such as those depicted (and go through with it). I mean, fuck!, 5 minutes on twitter, reddit, facebook or any other random place of the web and it's abundantly clear what the world's problems are. Why does nobody solve them...
 
Joined
Aug 10, 2012
Messages
5,894
I haven't cared for Blizzard since WotLK came out, 13 years ago. Even then, it was already a shit company, nothing compared to their halcyon days.

Now it's just another faceless, corporate hamster mill churning out serial shit, no different from EA. Corporate overlords are just like the mafia - they milk their shell businesses dry and then discard the lifeless, empty husks before moving on to the next thing. Blizzard has already been bled dry of all talent, profitability will follow eventually.
 

Jaedar

Arcane
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Messages
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Even then, it was already a shit company, nothing compared to their halcyon days.
Yeah. I really liked Wings of Liberty, and I think all of sc2 is pretty great, but it's also clear that blizzard will probably never make another RTS. And they haven't really done anything new since (somewhat generously) warcraft3, since then it's all been retreads or copies of other popular genres. It's taken an admirably long time tbh, but it seems they really are just a walking husk at this point.
 

Preben

Arcane
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Glory to Ukraine
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Failsaw, Failand
Wings of Liberty was hilarious in how bad the story was. Imagine journalists asking uncomfortable questions to an actual dictator. Protip: they would never, all medias would spew out propaganda 24/7.
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Wings of Liberty was hilarious in how bad the story was
Yes. It was absolutely awful. But the gameplay was super good. I revisited starcraft and warcraft 3 last year however and I have to say that while they were clearly better, they're not exactly great stories either. I don't think blizzard writing holds up in general (I have not revisited anything earlier than starcraft though or D2, so ymmv).
 

Preben

Arcane
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Glory to Ukraine
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Failsaw, Failand
Wings of Liberty was hilarious in how bad the story was
Yes. It was absolutely awful. But the gameplay was super good. I revisited starcraft and warcraft 3 last year however and I have to say that while they were clearly better, they're not exactly great stories either. I don't think blizzard writing holds up in general (I have not revisited anything earlier than starcraft though or D2, so ymmv).

SC1 original storyline was pretty good. It went downhill with Brood Wars.
 

Storyfag

Perfidious Pole
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Messages
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Stealth Orbital Nuke Control Centre
Wings of Liberty was hilarious in how bad the story was
Yes. It was absolutely awful. But the gameplay was super good. I revisited starcraft and warcraft 3 last year however and I have to say that while they were clearly better, they're not exactly great stories either. I don't think blizzard writing holds up in general (I have not revisited anything earlier than starcraft though or D2, so ymmv).

SC1 original storyline was pretty good. It went downhill with Brood Wars.

Eh, Brood War gave us UED, for the betterment of Mankind. I'm willing to forgive them the low points of the story.
 

Preben

Arcane
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Glory to Ukraine
Joined
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Messages
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Failsaw, Failand
Wings of Liberty was hilarious in how bad the story was
Yes. It was absolutely awful. But the gameplay was super good. I revisited starcraft and warcraft 3 last year however and I have to say that while they were clearly better, they're not exactly great stories either. I don't think blizzard writing holds up in general (I have not revisited anything earlier than starcraft though or D2, so ymmv).

SC1 original storyline was pretty good. It went downhill with Brood Wars.

Eh, Brood War gave us UED, for the betterment of Mankind. I'm willing to forgive them the low points of the story.

UED arc was extremely stupid. They appeared out of nowhere like some sort of Deus Ex Machina without any hint or foreshadowing. For some reason they used (almost) the same technology as their wayward bumpkin colonies despite decades of separation. Finally, they conveniently disappeared and never bothered anyone anymore. If they were watching the Koprulu colonies so closely, shouldn't they react in some way to the fact that they were attacked by a race of Ctulhus from another dimension?
 

Olinser

Savant
Joined
Nov 1, 2018
Messages
977
Location
Denial
Does anybody even care about Blizzard anymore? They squandered all the good will they had a while now.

I remember talking about it with my cousin in the early 2000s. To us, Blizzard delivered perfect games with incredible production value and could do no wrong.

Today: pfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff.

Its just another brand name now.

Blizzard is gone, and has been for a long time. Literally everything that made them one of the best game developers ever is gone.

It's Activision Blizzard now.
 
Joined
Jan 7, 2012
Messages
14,211
UED arc was extremely stupid. They appeared out of nowhere like some sort of Deus Ex Machina without any hint or foreshadowing. For some reason they used (almost) the same technology as their wayward bumpkin colonies despite decades of separation. Finally, they conveniently disappeared and never bothered anyone anymore. If they were watching the Koprulu colonies so closely, shouldn't they react in some way to the fact that they were attacked by a race of Ctulhus from another dimension?

According to the timeline it was hundreds of years since the separation between the Terran colonization force and the UED, along with the fact that much of the Terran tech and units are described as improvised, so yeah that's a big problem. But the UED not returning is probably because of the travel time, it'd take decades for a new force to arrive and the entire SC1/2 timeline has to be squished into like 5 years because Blizzard wants to keep all the same characters around looking and acting pretty much the same.

The UED is in kind of an odd place though. The Terrans were just a small colonization sent out made up of convicts (ala Australia) 250 years ago with no further support. And despite this not-Australia being constantly dividing and in civil war with itself it manages to stand up to the fully powerful zerg and protoss forces. You'd expect the united force of earth and its normal colonies (not the one-off convict colonization mission involving a few thousand people sent across the galaxy basically done as a vault-tec level prank/social experiment) to be monstrously powerful and be able to roll in and swat the protoss and zerg like a fly. Granted they already almost did that with the UED fleet (and were doing it until basically everyone decided to help Kerrigan), but there's no indication that they couldn't be sending a much bigger one next.

It's also kind of funny that the Protoss and Zerg are just contained within a small sector of space while as far as we know the UED is the actual galaxy-spanning civilization that could be fighting any number of other races completely unmentioned in Starcraft.
 

Storyfag

Perfidious Pole
Patron
Joined
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UED arc was extremely stupid. They appeared out of nowhere like some sort of Deus Ex Machina without any hint or foreshadowing. For some reason they used (almost) the same technology as their wayward bumpkin colonies despite decades of separation. Finally, they conveniently disappeared and never bothered anyone anymore. If they were watching the Koprulu colonies so closely, shouldn't they react in some way to the fact that they were attacked by a race of Ctulhus from another dimension?

According to the timeline it was hundreds of years since the separation between the Terran colonization force and the UED, along with the fact that much of the Terran tech and units are described as improvised, so yeah that's a big problem. But the UED not returning is probably because of the travel time, it'd take decades for a new force to arrive and the entire SC1/2 timeline has to be squished into like 5 years because Blizzard wants to keep all the same characters around looking and acting pretty much the same.

The UED is in kind of an odd place though. The Terrans were just a small colonization sent out made up of convicts (ala Australia) 250 years ago with no further support. And despite this not-Australia being constantly dividing and in civil war with itself it manages to stand up to the fully powerful zerg and protoss forces. You'd expect the united force of earth and its normal colonies (not the one-off convict colonization mission involving a few thousand people sent across the galaxy basically done as a vault-tec level prank/social experiment) to be monstrously powerful and be able to roll in and swat the protoss and zerg like a fly. Granted they already almost did that with the UED fleet (and were doing it until basically everyone decided to help Kerrigan), but there's no indication that they couldn't be sending a much bigger one next.

It's also kind of funny that the Protoss and Zerg are just contained within a small sector of space while as far as we know the UED is the actual galaxy-spanning civilization that could be fighting any number of other races completely unmentioned in Starcraft.

As far as the tech is concerned, real life reason is budget cuts at Blizzard. The UED were originally intended to be a full fourth faction. The in-universe explanation, clunky though it is, is that the a signicifant portion of the UEDs forces were actually enthusiastically allied anti-Dominion insurgent forces a'la Duran's militia, or press-ganged former Dominion forces a'la the garrison of the Dylarian shipyards. Further, a large portion of the UEDs naval presence were battlecruisers captured in the same shipyards. All local tech.

As for sending a second fleet, yeah, time. The original fleet personnel had to use cryo-sleep to get to Koprulu.
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
According to the timeline it was hundreds of years since the separation between the Terran colonization force and the UED, along with the fact that much of the Terran tech and units are described as improvised, so yeah that's a big problem. But the UED not returning is probably because of the travel time, it'd take decades for a new force to arrive and the entire SC1/2 timeline has to be squished into like 5 years because Blizzard wants to keep all the same characters around looking and acting pretty much the same.
As for sending a second fleet, yeah, time. The original fleet personnel had to use cryo-sleep to get to Koprulu.
I don't really but the travel time argument. The zerg only become known to humanity with the events of SC1 afaik, and the UED's mission in the korprulu sector is mostly to nip that threat in the bud. And the timeskip between sc1 and bw is really short. And yeah, UED not showing up at any point in sc2 is pretty weird too, but if you are expecting canonical consistency from blizzard you're never going to avoid disappointment.
 

Preben

Arcane
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Glory to Ukraine
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According to the timeline it was hundreds of years since the separation between the Terran colonization force and the UED, along with the fact that much of the Terran tech and units are described as improvised, so yeah that's a big problem. But the UED not returning is probably because of the travel time, it'd take decades for a new force to arrive and the entire SC1/2 timeline has to be squished into like 5 years because Blizzard wants to keep all the same characters around looking and acting pretty much the same.
As for sending a second fleet, yeah, time. The original fleet personnel had to use cryo-sleep to get to Koprulu.
I don't really but the travel time argument. The zerg only become known to humanity with the events of SC1 afaik, and the UED's mission in the korprulu sector is mostly to nip that threat in the bud. And the timeskip between sc1 and bw is really short. And yeah, UED not showing up at any point in sc2 is pretty weird too, but if you are expecting canonical consistency from blizzard you're never going to avoid disappointment.

In one dialogue Mengsk claims to have seen some Zerg a year before the events of the first campaign, which may or may not be a lie. However, humans in Koprulu became aware of a massive invasion only at the time of the original Terran campaign. This rules out a long delay between the UED sending their fleet and its arrival in the sector. At best, the "long cold sleep" mentioned by the adjutant in the first briefing in the Brood War Terran campaign was no longer than a few months.
 

trais

Arcane
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Messages
4,218
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Festung Breslau
Grab the Codex by the pussy
According to the timeline it was hundreds of years since the separation between the Terran colonization force and the UED, along with the fact that much of the Terran tech and units are described as improvised, so yeah that's a big problem. But the UED not returning is probably because of the travel time, it'd take decades for a new force to arrive and the entire SC1/2 timeline has to be squished into like 5 years because Blizzard wants to keep all the same characters around looking and acting pretty much the same.
As for sending a second fleet, yeah, time. The original fleet personnel had to use cryo-sleep to get to Koprulu.
I don't really but the travel time argument. The zerg only become known to humanity with the events of SC1 afaik, and the UED's mission in the korprulu sector is mostly to nip that threat in the bud. And the timeskip between sc1 and bw is really short. And yeah, UED not showing up at any point in sc2 is pretty weird too, but if you are expecting canonical consistency from blizzard you're never going to avoid disappointment.

In one dialogue Mengsk claims to have seen some Zerg a year before the events of the first campaign, which may or may not be a lie. However, humans in Koprulu became aware of a massive invasion only at the time of the original Terran campaign. This rules out a long delay between the UED sending their fleet and its arrival in the sector. At best, the "long cold sleep" mentioned by the adjutant in the first briefing in the Brood War Terran campaign was no longer than a few months.

Zerg main objetive was Protoss' homeworld, not Koprulu sector. Humans only became a side project for Overmind because of Ghost project and them starting to dabble into psi tech. And not even important side project, because once Overmind stumbled upon knowledge of Auir's location, it immediately moved most of his race to capture it, leaving zergified Kerrigan behind.
So while, Terrans and Zerg definitely had made contact before the timeline of the game, Zerg had no interest in wiping Terrans out, because they were focused on Protoss and didn't really care.

As of UED, the in game explanation why they have the same units was that UED acted like conquistadors in South America - they were but a small initial force which allowed them to exploit local divisions and assume leadership, but brunt of actual fighting was done by locals (rebels) vs locals (Dominion).
 

trais

Arcane
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Grab the Codex by the pussy
Overall, Starcraft's writing was genius, not because the story itself was a particularly great work of art, but because it was consistently compelling enough to hold your interest throughout all of its campaigns, managed to avoid major plot holes, and was flexible enough to explain away in plausible fashion what would be otherwise unusual matchups, like ZvZ or PvP. So it fulfills all of its requirements and does so in relatively good fashion.

As a novel, it would be "meh" at best, but as a game script it's absolutely brilliant.
 

Nahel

Arcane
Joined
Feb 12, 2015
Messages
862
Agreed. Same with WC3 which just worked and had a fun antagonist and fall from grace story.

Now WoW current lore and SC2 show the state of blizzard. But this decline is kind of general. No more creativity, just michael bay shit
 
Joined
Jan 7, 2012
Messages
14,211
Zerg main objetive was Protoss' homeworld, not Koprulu sector. Humans only became a side project for Overmind because of Ghost project and them starting to dabble into psi tech. And not even important side project, because once Overmind stumbled upon knowledge of Auir's location, it immediately moved most of his race to capture it, leaving zergified Kerrigan behind.
So while, Terrans and Zerg definitely had made contact before the timeline of the game, Zerg had no interest in wiping Terrans out, because they were focused on Protoss and didn't really care.

As of UED, the in game explanation why they have the same units was that UED acted like conquistadors in South America - they were but a small initial force which allowed them to exploit local divisions and assume leadership, but brunt of actual fighting was done by locals (rebels) vs locals (Dominion).

Aiur is in the Koprulu sector according to the wiki. It's weird but according to lore basically the entire strength of the Protoss and Zerg race is contained in a relatively small section of the galaxy fighting a small fringe element of humanity on the other side of the galaxy from Earth. At least according to lore the high protoss were always around Aiur and the majority of the Zerg swarm were concentrated to invade Aiur. At most the forces of Protoss and Zerg significantly outside the Koprulu sector amount to some Dark Templar and some scattered Cerebrates who broke free from the Overmind.

In one dialogue Mengsk claims to have seen some Zerg a year before the events of the first campaign, which may or may not be a lie. However, humans in Koprulu became aware of a massive invasion only at the time of the original Terran campaign. This rules out a long delay between the UED sending their fleet and its arrival in the sector. At best, the "long cold sleep" mentioned by the adjutant in the first briefing in the Brood War Terran campaign was no longer than a few months.

According to the timeline the Confederacy knew of the Zerg 14 years before the events of SC1. The UED is mentioned as having monitored the situation in the sector from the start of the colonization. It's possible they had spies or collaborators in the Confederacy.

Months wouldn't really make sense in the lore since if the UED could get to Koprulu in months then all the planets in the sector would be reachable from one another in a matter of hours, and this would be at odds with how major invasions are described as requiring time and planning to coordinate. If everyone could just zip around from place to place within a day then a lot of stuff doesn't make much sense.
 
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