fantadomat
Arcane
Yeah,blizzard were always anti human company that worship demons. In all of their games is the same hatred for humanity,it gets pretty old after the first game you play.They should have remade the human campaign, if any.
Yeah,blizzard were always anti human company that worship demons. In all of their games is the same hatred for humanity,it gets pretty old after the first game you play.They should have remade the human campaign, if any.
are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.World of Warcraft (released after that) was their last revolutionary game.
Not sure if youngfags remember but throughout the 90s Blizzard was meme famous for stealing other devs' ideas. They burst onto the map after stealing Dune 2 gameplay so brazenly it got everyone laughing. Warcraft 1 was a shitty copypaste but to their credit they improved massively for the sequel and Starcraft BW is still the pinnacle of the genre.are you fucking nuts? wow introduced NOTHING newWorld of Warcraft (released after that) was their last revolutionary game.
They innovated by making an MMO that got non-MMO players to play an MMO. Sure it's basic bitch babby mode compared to what was out at the time, but it became mainstream in a way that only games like Runescape can claim, and that's a can of worms on its own.are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.World of Warcraft (released after that) was their last revolutionary game.
Revolutionary may be an inappropriate word. I meant they created a type of game that was different from the ones they were making up to that point, and the game was good enough to make it massively popular. "Having journos in their pocket ready to lie for them" wouldn't get them this far. All in all it WAS a peak for Blizzard and they were going downhill from there ever since.are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.
oh my sweet summer child..."Having journos in their pocket ready to lie for them" wouldn't get them this far.
are you fucking nuts? wow introduced NOTHING newWorld of Warcraft (released after that) was their last revolutionary game.
It's not a bug it's a feature that was introduced at one point through one of the patches.Anybody had problems with dialogue lines constantly skipping?
what you now call "mobile aestethics" has always been world of warcraft's. blizzard unleashed this plague on the world.Strong Dungeon Keeper mobile abomination vibes.
When games used only 2-3 colors we complained it was all brown and drab.
Yup... the "everything is colorful" rainbow world. It plagues art direction to this day
Ah how much some games accomplished with 2-3 colors...
And Albion was pretty durned colourful but not to its detriment.We aren't referring to the same things. I mean games such as Wizardry 6 or Perihelion. You must mean something like Fallout 3.
What "focus on naval combat" has to do with anything? Reforged is irredeemable shit entirely on its own and buying it should be considered a crime.I'm not ever going to buy Reforged to play it myself (especially since the focus on naval combat is still there)
I meant Chronicles of the Second War has a focus on naval combat because the underlying foundation is still WC2. But yeah, don't buy Reforged ever under any circumstances.What "focus on naval combat" has to do with anything? Reforged is irredeemable shit entirely on its own and buying it should be considered a crime.I'm not ever going to buy Reforged to play it myself (especially since the focus on naval combat is still there)
I always thought the naval combat was pretty amusing. I can barely remember the campaign though. It was mostly just bring someone to a circle of power or wipe out your opponent. But I'm looking back with rose tinted glasses since WC2 was one of the first PC games I owned.The majority of WC2's and its expansion's campaign maps are heavily water-based, requiring a lot of tedious ferrying of troops around and building a fleet beforehand to destroy ships and shipyards.
By looking on the maps online (not having played WC2 since the year 1999/2000) I would rather say that at most 50% are like that.The majority of WC2's and its expansion's campaign maps are heavily water-based
The first 3 missions of both factions are the tutorial maps which end in like 10 minutes, so they don't count. It's universally acknowledged that the WC2 campaign suffers heavily from its naval focus.By looking on the maps online (not having played WC2 since the year 1999/2000) I would rather say that at most 50% are like that.