skaraher
Prophet
Seems like I was right.Wow, I'm shocked. Seems very risky to release in such a packed year.
I dont know if I actually remembered a dev declaration on reddit/discord or if I conjured it up from my own mind.
Seems like I was right.Wow, I'm shocked. Seems very risky to release in such a packed year.
I wonder if they've decided to push forward the full release to avoid the brunt of the new Unity fees coming in 2024?
How so ? They going to make devs pay for every unity game install they ever had ?I wonder if they've decided to push forward the full release to avoid the brunt of the new Unity fees coming in 2024?
the unity thing is retroactive
unity always had an install tracker even before 2024, that's how they gonna determine the "install number"
Wow, I'm shocked. Seems very risky to release in such a packed year.
How so ? They going to make devs pay for every unity game install they ever had ?I wonder if they've decided to push forward the full release to avoid the brunt of the new Unity fees coming in 2024?
the unity thing is retroactive
unity always had an install tracker even before 2024, that's how they gonna determine the "install number"
Yeah but the fees only apply to installs after the new policy comes into play. So it makes sense for Owlcat to at least get the initial brunt of the release installs for ''free''. I guess on the long run it doesn't change much but on short term finance it might make sense.How so ? They going to make devs pay for every unity game install they ever had ?I wonder if they've decided to push forward the full release to avoid the brunt of the new Unity fees coming in 2024?
the unity thing is retroactive
unity always had an install tracker even before 2024, that's how they gonna determine the "install number"
devs who need to pay are those with 200k installs and iirc 200k USD annual revenue. I am not sure of the number is per dev or per game basis
but yeah after that they gonna pay
indie devs with shit cashflow who happens to pass those number are royally fucked as their cash probably go directly to the next development
The CEO (ex EA, figures) is a fucking moron. Unity is precisely popular with with small to mid sized dev. The fact that fucking Unreal has a more business friendly model and better genral quality engine will just fuck Unity target market, the only advantage it has left being simpler and easier to learn
Yeah but the fees only apply to installs after the new policy comes into play. So it makes sense for Owlcat to at least get the initial brunt of the release installs for ''free''. I guess on the long run it doesn't change much but on short term finance it might make sense.How so ? They going to make devs pay for every unity game install they ever had ?I wonder if they've decided to push forward the full release to avoid the brunt of the new Unity fees coming in 2024?
the unity thing is retroactive
unity always had an install tracker even before 2024, that's how they gonna determine the "install number"
devs who need to pay are those with 200k installs and iirc 200k USD annual revenue. I am not sure of the number is per dev or per game basis
but yeah after that they gonna pay
indie devs with shit cashflow who happens to pass those number are royally fucked as their cash probably go directly to the next development
The CEO (ex EA, figures) is a fucking moron. Unity is precisely popular with with small to mid sized dev. The fact that fucking Unreal has a more business friendly model and better genral quality engine will just fuck Unity target market, the only advantage it has left being simpler and easier to learn
December 7th
December 7th
New doctrines(and reworking the old ones), more content chapters, companions quests and relationships, everything that was missing in a character generation, the conviction system was not ready in the beta, so the conviction system with all the consequences and different story outcomes, space battle was also not final in the beta. That's all that comes to mind right now, I could forget something.
Owlcat_Eyler, can you speak at all to what's been added (path and content-wise) since the beta? Judging by WotR's development, I assume you've all been implementing a lot of stuff that never made it into the beta.
Yeah, personally this is my first contact with anything Warhammer related, so: 1. good manual OR 2. half-decent tutorial - would be extremely nice.Also, we got feedback in the survey that the game lacks tutorials, so they've also been added.
Yeah I was hoping for early 2042 for my own purely selfish reasons.Wow, I'm shocked. Seems very risky to release in such a packed year.
I did that with both Pathfinders and paid a premium for the privilege. I think I'll let you guys jump on this grenade and check it out in early 2025 or so.I am 100% sure it's going to be a buggy mess at launch but I'm also far too excited and impatient to wait so I will be there on day 1 running into the brick wall of gamebreaking bugs again and again.
I did that with both Pathfinders and paid a premium for the privilege. I think I'll let you guys jump on this grenade and check it out in early 2025 or so.I am 100% sure it's going to be a buggy mess at launch but I'm also far too excited and impatient to wait so I will be there on day 1 running into the brick wall of gamebreaking bugs again and again.