these fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising
You get various ways to skip them, including a permanent one.Is Owlcat completely fucked up with random encounters?
In the case of WotR they were barely playable, but here they outdid themselves.
What idiot came up with the idea that your character has to fight a whole army of mobs alone?
these fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising
Not just damage, crit, especially crit. I mean yeah, the strat in general is obvious, but he has a particularly min-maxed version of it, probably the best you could build.
What are you talking about? You can click once on location and then on each of your weapons and it shows their precise arcs from that location.its too repetitive and too shitty of a ui to tolerate on unfairI actually like the spacecombat
as far as i see it, its about movement and countermovment to enemy ships cause its very constraint and weapon arcs depend on facing
(and here the ui makes it literally unplayable, i cant tell where the arcs are after move, devs were too dumb to implement a ghost visualization...)
(its also buggy cause the ship doesnt rotate right, as far as i can tell, and this is also unplayable if one move/shot decides fights)
its too repetitive, you have a single ship, not enough abilities, all of them are obvious to use
it boils down to the decision: do a turn left or right, to catch the enemy and not get caught yourself - which is a guess if you cant meta the ai
this works against humans, not as an interrupting minigame in an rpg
Are you talking about the ones during warp? Because they've been considerably easier than the "real" encounters so far in my experience. Though I suppose what kind of MC you have makes it way easier/harder- mine's a Warrior/Vanguard psyker and a bit of a one-man army so isn't really bothered by fighting alone.Is Owlcat completely fucked up with random encounters?
In the case of WotR they were barely playable, but here they outdid themselves.
What idiot came up with the idea that your character has to fight a whole army of mobs alone?
where is the heretic quest progression in ch2? also where is the most fun part and the difficulty progression?
janus
kiava
dragon
?
these fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising
Not just damage, crit, especially crit. I mean yeah, the strat in general is obvious, but he has a particularly min-maxed version of it, probably the best you could build.
Is anyone else having your specific mental issues?Is it me or is something not quite right with this release vs kingmaker/wrath? I've tried forcing myself playing it for an hour, but it's just not clicking, I can't seem to get into the flow.
I had a similar experience in wrath, but that only lasted like 10 mins.
I can't really think of a concrete reason why, maybe things are just forced upon me too much too quickly?
Is anyone else having issues?
Is it me or is something not quite right with this release vs kingmaker/wrath? I've tried forcing myself playing it for an hour, but it's just not clicking, I can't seem to get into the flow.
I had a similar experience in wrath, but that only lasted like 10 mins.
I can't really think of a concrete reason why, maybe things are just forced upon me too much too quickly?
Is anyone else having issues?
For a setting as vast as 40k this game really lacks in enemy variety. I feel like I've spent half the game fighting gay edgy space elves.
these fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising
Not just damage, crit, especially crit. I mean yeah, the strat in general is obvious, but he has a particularly min-maxed version of it, probably the best you could build.
Definitely not, if he is using las or sniper rifles.
I don't understand why it's so hard to grasp, it's true that a heavy bolter does 5-6 damage, or the improved a tad more (there is one that deals random status effects with every bullet) but a few of the skills give flat increases while others give percentage. Any weapon that shoots more is just better in the last combat, that I also won the first round, the character dealed 600+ dmg per shot, it will prolly be 700 or so with a sniper but why would that be better than a salvo of 40?
Is it me or is something not quite right with this release vs kingmaker/wrath? I've tried forcing myself playing it for an hour, but it's just not clicking, I can't seem to get into the flow.
I had a similar experience in wrath, but that only lasted like 10 mins.
I can't really think of a concrete reason why, maybe things are just forced upon me too much too quickly?
Is anyone else having issues?
grandpa is imperial faction now?!imperal factions from shit marines
Owlcat audience consists of autistic "make number be big" degenerates, no surprise therethese fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising
Agreed. I find myself playing subpar on Unfair just because I'm tired of having to hit 5 buttons every turn and wait for animations. I wish there were toggles for things you use every turn.Is it me or is something not quite right with this release vs kingmaker/wrath? I've tried forcing myself playing it for an hour, but it's just not clicking, I can't seem to get into the flow.
I had a similar experience in wrath, but that only lasted like 10 mins.
I can't really think of a concrete reason why, maybe things are just forced upon me too much too quickly?
Is anyone else having issues?
Tell you what I think the real problem is, it's the animation delays and click lag or whatever it is. I don't think the system itself is that bad, with a bit of tweaking and nerfing (esp. to Officer) it'll be fine and fun, but what they really need to sort out is the unbearable little waits. The more you play the more unbearable those littls halts get.
I had issues thinking what skills to pick, but I was able to clear that up by "favouriting" useful skills and then just going by the list of favourite skills on each level up. It made the process much easier, because the list was much shorter and each skill had potential use for me.Is it me or is something not quite right with this release vs kingmaker/wrath? I've tried forcing myself playing it for an hour, but it's just not clicking, I can't seem to get into the flow.
I had a similar experience in wrath, but that only lasted like 10 mins.
I can't really think of a concrete reason why, maybe things are just forced upon me too much too quickly?
Is anyone else having issues?
Owlcat audience consists of autistic "make number be big" degenerates, no surprise therethese fucking titlesW40K: ROGUE TRADER - The BEST STRATEGY to KILL ALL ENEMIES in 1 TURN/Get OP EARLY - Even on UNFAIR!
break the game with officer and stacking dmg how surprising