A horse of course
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SOON
I'm gonna make a Witch Hunter, any tips?
people still play this in 2017 have to be nuts. Then engine used to run the game is utter shit. The game itself was a incredibly unbalanced pvp game. With some classes being op forever, one trick ponies, to utterly useless.
And yet the BW somehow floats gleefuly above the wreckage.I cannot comment on live version of the game, but Return of Reckonig has made some balance changes (nerfs to White Lion, buffs to Warrior Priests).
(A) It's free.people still play this in 2017 have to be nuts. Then engine used to run the game is utter shit. The game itself was a incredibly unbalanced pvp game. With some classes being op forever, one trick ponies, to utterly useless.
I tried healing with my shitty gear. Is there a target healing average? I noticed some people complained about my damage, but how focused on damage should I be as a healer? (I ranged from 65k healing vs 9k damage in some battlegrounds).
I hit level 40. Now I am trying to grind reknown in scenarios. The queue takes forever at times.
edit: Order seems to lose..a lot.
What classes are considered fun™ to play?I'm gonna make a Witch Hunter, any tips?
Yeah, don't.
Take it from someone whose main is a WH, it's a pretty niche and frankly unsatisfying class to play.
1. The best option is to level them up and play them TBH. Honestly I've had your same question with any RPG (any many games) and the only way to tell if I liked a class/character/etc. was after I played with them. If you do go that route, I would say you'll know if you like a class at or after level 20, because that's when you get your core abilities (e.g. "Challenge" for Tanks).What classes are considered fun™ to play?I'm gonna make a Witch Hunter, any tips?
Yeah, don't.
Take it from someone whose main is a WH, it's a pretty niche and frankly unsatisfying class to play.
I remember liking the old Death Knight, Discipline Priest, or Warlock in WoW. I'll try some Dark Elves/Orcs/Chaos, they look pretty cool.1. The best option is to level them up and play them TBH. Honestly I've had your same question with any RPG (any many games) and the only way to tell if I liked a class/character/etc. was after I played with them. If you do go that route, I would say you'll know if you like a class at or after level 20, because that's when you get your core abilities (e.g. "Challenge" for Tanks).What classes are considered fun™ to play?I'm gonna make a Witch Hunter, any tips?
Yeah, don't.
Take it from someone whose main is a WH, it's a pretty niche and frankly unsatisfying class to play.
2. Still, I can offer suggestions depending on what you like to do. Actually almost all the classes are fun to play, IMO it's just that the Witch Hunter and Witch Elf mechanics are terrible compared to the rest. But you'll have to be quite specific because some classes require more micro, some less micro, etc., etc. For example, all three Tanks play the same role, and on a macro scale play similarly. However, the Knight of the Blazing Sun is based on managing auras, the Swordmaster uses a "combo" system (hard to explain), and the Ironbreaker has a mechanic to buff a chosen teammate which also increases its secondary resources. But again on the macro scale, you're going to be doing mostly the same thing because they share mandatoraly used core Tank mechanics (like "Challenge") that do not differ at all among the Tanks.