I_am_Ian
Arbiter
If Steam is a butt plug then GOG is a fleshlight.
Is there a translated version somewhere?Someone should make sure to check whether the stuff Vavra nitpicked about will be taken care of in his own hiking simulator.
Of course, you can still have character progression ...To touch on one of the Codex' favorite subjects: what do you think makes an RPG? In the context of open world games, the line between simulation/adventure and RPG seems quite blurry. What makes Warhorse RPG qualify as an RPG, for instance?
Years ago, when we played pen and paper, our goal was to experience something and make it as real as possible. The rules were the tools to make sure that the “simulation” would be accurate. When the computer RPGs started to appear, the premise was the same: I want to simulate how it is to be a knight wandering in a huge world, doing various stuff. The computers were not powerful enough, so a lot of stuff had to be left to the imagination and some kind of simulation based on numbers, luck and probabilities instead of real skill. I would say that the RPG rules and all those stats are just the means to simulate the world. RPG is an attempt for an ultimate simulation, that includes even the growth of the character and other things that are not visible.
Today, computers are powerful enough for accurate real-time visuals with all the simulation calculated in the background, and the controls are so sophisticated that it's possible to make very accurate skill-based simulation of combat or movement. So the RPG is no more about the dices and stats—it could be completely skill-based and it will finally resemble the real world as we all desired back in the days of pen and paper. Of course, a lot of people who are used to old rules or don’t like skill-based video games will not like it, but that's not important. Of course, you can still have character progression, and it's necessary to display it through stats, because you can't feel that your videogame character is hungry or feels pain and how much. Stats are also needed for things like the simulation of intelligence, persuasion or speech, because voice and face recognition is not up there for AI to recognize if you are lying or how you grimace as your speak in-game. So we have to simulate that through some stats and virtual dice throws. But one day, the ideal RPG should be like the famous Star Trek Holodeck. For me it's about that. Simply put, RPG is about role-playing in a complex world with lot of possibilities and about the development of my character. The more real it is, the better.
Also recovering your health in 5 seconds after chugging the potion or something is kinda magical.
New update about horse riding with czech version of J.E. Sawyer (in looks, not in expertise) narrating:
https://www.youtube.com/watch?v=VMs8TgRcs_0
Tournament mode
We are proud of the innovative combat in Kingdome Come: Deliverance. While our title is primarily a story-based game, the combat mechanics are very deep for those that are interested in seriously honing their skills. We want to give you a chance to do just that.
If we reach this stretch goal, we shall add a special Tournament mode, where you can don any equipment you like, choose your opponent or opponents and enter a medieval Tournament and try to win by authentic rules. There will be several combat modes and you can use them as a training as well as a way of earning bragging rights with your buddies.
You don't own games that need Steam. You only rent them, and the rental service, can pull the plug at any time they wish. I have a virtual image of all my GB games, sitting safely on an external USB-drive, for the semi-annual Gold Box replay marathon. I will be able to keep replaying those games until I die. Same with Gamersgate and GOG - you can download the installers/images for yourself and you actually own the games, not to mention that you don't get bloated spyware on your machine, so that Gabe's minions can further calculate gamer statistics to sell to publishers for market research purposes. Obviously such things do not matter to the typical "gamer", who has a 600 Steam game "library", most of which he hasn't even installed and many only played for a few hours. It's perfectly fine to be Gabe's little bitch, just don't try to preach that it's the best thing ever. Hell, I dropped Paradox when they went Steam-exclusive and I used to be one their biggest fanboys, for years and years.What is the problem with Steam? Seems great to me....
Codex is a weird place at times.
It is.He's pushing that "historical accuracy" bullshit like it's a big selling point of the game.
There are lots of steam games which do not have DRM actually.You don't own games that need Steam. You only rent them, and the rental service, can pull the plug at any time they wish. I have a virtual image of all my GB games, sitting safely on an external USB-drive, for the semi-annual Gold Box replay marathon. I will be able to keep replaying those games until I die. Same with Gamersgate and GOG - you can download the installers/images for yourself and you actually own the games, not to mention that you don't get bloated spyware on your machine, so that Gabe's minions can further calculate gamer statistics to sell to publishers for market research purposes. Obviously such things do not matter to the typical "gamer", who has a 600 Steam game "library", most of which he hasn't even installed and many only played for a few hours. It's perfectly fine to be Gabe's little bitch, just don't try to preach that it's the best thing ever. Hell, I dropped Paradox when they went Steam-exclusive and I used to be one their biggest fanboys, for years and years.
It is.
That is a weird non sequitur.Also don't forget that some of us do actual work with their computers
I buy my games through Steam not because I care about achievements or seeing a neat list of my games but because I like to pay when I think the product is worth the money and Steam is the most convinient way of doing it (especially with it being the only service working with brazillian monopoly money). Man, had you ever heard of RELOADED, Skidrow and Razor 1911? If you download a game from them and put a little crack over the .exe file you get the same thing Steam, GoG or Gamersgate sell (unless you want to play multiplayer that I don't give a shit). If steam go bust, I can have all my games back on a day if I want and give a crap about replaying them. About Steam being spyware, if when you start your computer, there is a windows logo on it, know that Microsoft is selling your ass to NSA. If you use google, gmail, yahoo, facebook, they are all selling your ass to the NSA.You don't own games that need Steam. You only rent them, and the rental service, can pull the plug at any time they wish. I have a virtual image of all my GB games, sitting safely on an external USB-drive, for the semi-annual Gold Box replay marathon. I will be able to keep replaying those games until I die. Same with Gamersgate and GOG - you can download the installers/images for yourself and you actually own the games, not to mention that you don't get bloated spyware on your machine, so that Gabe's minions can further calculate gamer statistics to sell to publishers for market research purposes. Obviously such things do not matter to the typical "gamer", who has a 600 Steam game "library", most of which he hasn't even installed and many only played for a few hours. It's perfectly fine to be Gabe's little bitch, just don't try to preach that it's the best thing ever. Hell, I dropped Paradox when they went Steam-exclusive and I used to be one their biggest fanboys, for years and years.
You pay for the game if you think it's worth it, and you still don't download each company's spyware. I do it with all games that have DRM and care to pay for, just with physical copies instead of Steam.So you're saying we should back games on kickstarter and then pirate them? Where is the point in that?
Well you send money for the developer when you kickstart, if you pirate his game later, he already has your money so no harm done. If you hate steam so much, you can just get rid of it with a crack. I have backups of all the games I care to keep (honestly, very few).So you're saying we should back games on kickstarter and then pirate them? Where is the point in that?
The more I think about this, the more absurd it is. I am not going to spent 30€ if I already intend to download an illegal, cracked copy with all the problems it entails. Of course I could pay for things that I will have to crack later, but what's the benefit if I don't skip that part? Use your head people. They must decide themselves if they have to make this Steam exclusive, and they can go on with this if it is, but for some people it will be an important decision nonetheless.