Alex
Arcane
I thought arthas was one of the worst parts of warcraft 3's story. Well, until you got to Night Elves at any rate. Did people find him memorable at all?
I thought arthas was one of the worst parts of warcraft 3's story. Well, until you got to Night Elves at any rate. Did people find him memorable at all?
It was a popular fall-from-grace story that was carried to great heights, I contend, on the strength of the cinematics. Whether these heights were deserved is a separate question.
That is kind of the whole point. Arthas works because there is plenty of reasons to believe he is the kind of guy who would pick up a cursed relic to get a one up on the annoying kid but at the same time there are reasons why you would buy that he is a decent person capable of resisting the temptation. If you remove one or the other you get a story with 0 tension.There’s evidence for both him being a born sociopath and a good person driven insane by extreme circumstances.
On the whole, I found the Night Elves' story dull, as told in WarCraft 3. I haven't played the MMORPG installments. Maiev was dull, as was Tyrande. The Stormrage brothers were the common sort of brother-versus-brother trope. (Mind you, when the brothers trope is handled well, there's nothing quite like it.)Compare that to Sylvanas
I thought arthas was one of the worst parts of warcraft 3's story. Well, until you got to Night Elves at any rate. Did people find him memorable at all?
Here we have another case of out of touch codex delusion. This man appears to be unaware that Arthas is one of the most iconic characters in video games.I thought arthas was one of the worst parts of warcraft 3's story. Well, until you got to Night Elves at any rate. Did people find him memorable at all?
Most people want to enjoy something seriously rather than ironically. Warcraft is badly written drek that takes itself completely seriously because the writers are idiots with their heads up their own asses. People wouldn’t be mad if the story was deliberately tongue in cheek.Warcrafts story at this point is so disjointed and retarded I can't help but love it. Don't know why people are so mad either. If you want to enjoy a good, coherent fantasy story that explores themes and shit there is plenty to read. If you want time travelling dragons, world destroying dragons, dream dragons, interplanetary demon orc invasions, or an excuse to fight a planet as a raid boss - then you have warcraft.
That would require actually competent writers who want to explore themes. The whole appeal of Alpha Centauri story is that the characters are avatars of their faction ideologies. This runs completely contrary to how RTS stories are typically written. Most of the time, like in Blizz RTS, they’re crappy soap operas with an RTS game crudely tacked on. The Westwood games probably got the closest, but they’re still really far off the mark.(It almost makes me wish for an RTS version of Alpha Centauri.)
Right. That’s probably a lucky fluke rather than Metzen deliberately setting out to write that. An example of a broken clock being right twice a day.That is kind of the whole point. Arthas works because there is plenty of reasons to believe he is the kind of guy who would pick up a cursed relic to get a one up on the annoying kid but at the same time there are reasons why you would buy that he is a decent person capable of resisting the temptation. If you remove one or the other you get a story with 0 tension.
How can you ever consider that? There's got to be some other way.This entire thread needs to be purged.
Dammit, Larianshill! As your future emperor, I demand that you refund Baldur's Gate 3.How can you ever consider that? There's got to be some other way.
I told you my death would mean little.Dammit, Larianshill! As your future emperor, I demand that you refund Baldur's Gate 3.How can you ever consider that? There's got to be some other way.
Fluke? Maybe but I doubt it was Metzen's. The quality of his writing went downhill after Vanilla WoW and significantly so. If you take WC3 as poorly written than TBC and following expansions are barely devianart tier fanfiction.Right. That’s probably a lucky fluke rather than Metzen deliberately setting out to write that. An example of a broken clock being right twice a day.
3D graphics are mistake every time. On top of that mistake, developers keep making the mistake of giving characters extremely slow animations as is usually the case.
I dunno. Maybe?I personally suspect that its a case of stolen credit where the bulk of WC3 and Vanilla came from some unknown employee(s) whose work Metzen claimed for himself. The difference in his output is that stark.
You know, this double-edged sword could be at work in Stormgate too. People could be coming up with the most preposterous ideas and attributing them to Metzen's genius.It sounds entirely plausible that it was the other employees who actually provided all the good suggestions and Metzen simply took credit for it.
It would depend on the time the zombification process takes. If instantly, as in the game, then Arthas' righteous rampage is necessary. If not, then perhaps a quarantine zone could be established.When Arthas and Uther actually confront each other at Stratholme, they disagree without providing any reasons or solutions. Arthas goes straight to “kill everyone”, while Uther goes “no,” but the actual mission has the citizens turning into zombies immediately and Arthas killing zombies. It’s impossible to get a sense of what any of that would’ve looked like if it happened in a movie or something.
The only ones listening turned out to be a green warrior-prophet-king and a sorceress in training.On Medivh
It's pretty much obvious that instant zombification is a purely gameplay concession. You start investigating the tainted grain because you hear about a plague going through the lands. No one mentions anything about the undead. You'd think that if you heard news about a plague, then the same rumor sources would mention Bob the peasant turning into a zombie 5 minutes after eating his morning croissant.Personally, I don't think citizens would turn into the walking dead in the blink of an eye. This would leave time to wall it off (like the Old Quarter in Thief where the Haunted Cathedral was).
No. In vanilla it was possible to kill infected people before the transformation.Arthas goes straight to “kill everyone”, while Uther goes “no,” but the actual mission has the citizens turning into zombies immediately and Arthas killing zombies
Arthas was clearly right the Lordaeon Coof had to be stopped!No. In vanilla it was possible to kill infected people before the transformation.Arthas goes straight to “kill everyone”, while Uther goes “no,” but the actual mission has the citizens turning into zombies immediately and Arthas killing zombies
It weakens the story. The logistics don’t work out without rewriting it from scratch. This is the problem with any attempt at adapting Arthas’ plot into a movie or tv show. Blizz focused on style over substance to the point where trying to give it substance would undercut the moral dilemma. Either Arthas does something reasonable like quarantine, making Uther a braindead moron, or Arthas does obviously insane things like slaughtering everyone with reckless abandon.It's pretty much obvious that instant zombification is a purely gameplay concession. You start investigating the tainted grain because you hear about a plague going through the lands. No one mentions anything about the undead. You'd think that if you heard news about a plague, then the same rumor sources would mention Bob the peasant turning into a zombie 5 minutes after eating his morning croissant.Personally, I don't think citizens would turn into the walking dead in the blink of an eye. This would leave time to wall it off (like the Old Quarter in Thief where the Haunted Cathedral was).