janjetina
Arcane
After reading the interviews, I was finally convinced and donated. I hope the extra money goes to further refining the gameplay, instead of animations, voice acting and supporting hipster platforms.
It got a bit better already:
I wish the X-axis was adjusted to show time elapsed rather than being split evenly at measurements taken at irregular intervals. In its present state, the graph doesn't give an accurate representation of how many $/hr the game is accumulating.
There's no graph that I know of, but http://twitter.com/#!/timjustraised has an hour-by-hour listing of how much the DFA Kickstarter raised. I believe its nadir was around $150 per hour, while the best hours were the last few.http://ruinedkingdoms.com/wasteland2/
The rate is indeed in decline, reaching below $50k/day now. I think it was the same with Double Fine - does anyone have a proper graph of that one?
I hope others will join me with this idea and make this a true shakeup.
Let's get the power shifted around a bit!
Nonsense. He's just trying to politely say "Fuck off, no."
Remember, the thing is still funding and anybody can retract their pledge at any time. He has to be tactful and choose his wording carefully.
I luv you BrainAnd speaking of goodwill it occurs to me that we can harness the power of Kickstarter in a more meaningful way. Fan funding is bigger than me or Wasteland 2 as I have remarked before. The development community has come together to support us in ways that I didn't think possible and our power as developers will ultimately come from us sticking together. Both gamers and developers have so much more strength than they realize. But in order to help facilitate the power of crowd funding I am going to suggest that all of us that do utilize this form of financing agree to kickback 5% of our profits made from such projects to other Kickstarter developers. I am not suggesting taking a backers money and moving it to another project.. I mean once a game has shipped and created profit that we funnel that back into the community of developers to fund their dreams. I am tentatively calling this "Kick It Forward" and I will be the first to agree to it. In fact, I will have our artists create a badge that goes on all Kickstarter projects that agree to support this initiative. Imagine the potential if another Minecraft comes along via Kickstarter and produces millions of dollars of investment into other developers. This economic payback will continue to grow the movement way beyond the current system. I hope others will join me with this idea and make this a true shakeup.