Dexter
I guess we just disagree then. I like the more fleshed out and thematic UI of BG much more than the one from TOEE. This is just a simple preference issue, I guess, and there were always people who disliked intrusive AIs, who would remove the info bar from Doom or just leave the health/mana/stamina bar in daggerfall. Still, many modern games seem to assume people all prefer it like this, and don't put much effort in making the UI interesting and well fleshed out, even if you can customize it to be bigger. So it is very nice to see Wasteland 2 doing the opposite. I mean, if you dislike how the UI looks, you will be able to customize it so much less of the screen is taken, so both sides will be pleased, I think.