Yeah, this major incline was invented by BioWare. It's just like in Mass Effect... But with less text.I absolutely disagree.
Can't some of you the advantage of such system FFS ?
Not being limited by no brainer see all dialogue tree ?
Moreover it allows NPC to provide much more info, and the joy to discover new things to ask as we go further in the game.
It looks less sexy than dialogur tree with badass answers but it"s a huge incline.
Really looking forward to the circle jerk!
You really did not know nothing, invented by Bioware pfff....Yeah, this major incline was invented by BioWare. It's just like in Mass Effect... But with less text.I absolutely disagree.
Can't some of you the advantage of such system FFS ?
Not being limited by no brainer see all dialogue tree ?
Moreover it allows NPC to provide much more info, and the joy to discover new things to ask as we go further in the game.
It looks less sexy than dialogur tree with badass answers but it"s a huge incline.
They should at least put some text in your responses if they are not going to use a dialogue tree.
ah, ultima, my favourite bioware gameYeah, this major incline was invented by BioWare. It's just like in Mass Effect... But with less text.I absolutely disagree.
Can't some of you the advantage of such system FFS ?
Not being limited by no brainer see all dialogue tree ?
Moreover it allows NPC to provide much more info, and the joy to discover new things to ask as we go further in the game.
It looks less sexy than dialogur tree with badass answers but it"s a huge incline.
They should at least put some text in your responses if they are not going to use a dialogue tree.
they invented the whole RPG genre.Hey, Bioware also invented RTwP, didn't you know?
they invented the whole RPG genre.Hey, Bioware also invented RTwP, didn't you know?
Turn-based hex grid combat?
Have you seen Chaos Chronicles?Yes. Glorious turn-based hex grid combat. It's about time I get to play a decent RPG that wasn't made a decade ago.
Have you seen Chaos Chronicles?Yes. Glorious turn-based hex grid combat. It's about time I get to play a decent RPG that wasn't made a decade ago.
But not in the context of tactical turn-based combat in a recent game.Besides, the Fantasy genre has been done to death while post-apocalyptic RPGs are a minority in comparison.
But not in the context of tactical turn-based combat in a recent game.Besides, the Fantasy genre has been done to death while post-apocalyptic RPGs are a minority in comparison.
I would love an "x-com with dwarves, elves and trolls and shit". Technology would be replaced by alchemy and inventions. Bows -> Crossbows, for instance. Oh man oh man.
Hey Infinitron. Think Sawyer can learn a thing or two from this game?
Obsidian might be able to learn a thing or two about project management from it, though.
Obsidian might be able to learn a thing or two about project management from it, though.
And how to code a stable game.
Obsidian might be able to learn a thing or two about project management from it, though.
And how to code a stable game.
That's also something we'll have to wait for the final game to be sure about.