ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,982
They needed to add more UI elements to PC UI as well with perks, quirks and precision shots. I don't understand what is confusing you here.Thanks for your feedback. The trailer was intended to showcase the game to old and new players alike. We wanted to present the console UI, the new environment visuals, and the new stuff that we are ready to show. It wasn't meant to be a "features trailer" going over each and every new detail. We wanted to give a taste of what people could expect.Pretty disappointing trailer... showed mostly console decline stuff
And not alot of shots with the UPDATED GRAPHICS!!! Why the quick shots?
And what about the PRECISION STRIKE SYSTEM? where is that? Why aren't you releasing more info about that?
You said it's a combat gamechanger like aimed shots in fallout..
PICTURES, VIDEO
The mouse/keyboard UI is not finished yet and at the time of this footage being shot, so it's not in a state we can really show; neither was the Precision Strike UI or combat radial for consoles quite polished enough either. Precision Strikes are in the game and working great; the feature isn't perfectly pretty-looking just yet. We also wanted to avoid showing the interface of any one specific platform in too much detail, since we didn't want to make it seem like we were focusing on one version of the game above others; since controllers and mouse/keyboard have different interfaces, we also thought it might be confusing to go back and forth between them or show off something HUD-related.
We'll have more details on things like Precision Strikes in future backer updates, interviews, videos, etc., where we are able to go into much more detail on them, just like we did with Perks this time.
Hi, Sea !
Thanks for the clarifications, I appreciate that. A few more questions for you, though.
- To my knowledge, the PC mouse/keyboard UI is NOT gonna change one bit for the DC version? Isn't that what Brian has been saying in the interviews? The PC UI stays exactly the same, while the console UI is brand new - made from scratch, and you can CHOOSE to get this new UI on the PC, or go with vanilla controls? Why would you need to polish the PC UI if you are just re-using it?
- You say you don't wanna create confusion in trailers and screenshots, wanting to avoid showing the interface of any one specific platform in too much detail, right? ... Well in fact, Sea, you have EXCLUSIVELY been showing console footage, videoes and screenshots for the past 5 months, correct me if I'm wrong, but when is the time for your original, loyal and MOST IMPORTANT fanbase, the PC crowd?
- I'm hopeful to see the new precision strike system, along with more screenshots and videoes showcasing longer shots of the new graphics overhaul you say you've done to all areas.
- Lastly, Brian mentions that you aim for a soon-to-be august/september release, yet you still have alot of polish left for instance basics like UI? That's puzzling. But okay.