crawlkill
Kill all boxed game owners. Kill! Kill!
- Joined
- May 9, 2012
- Messages
- 674
I just encountered my most "uhhh" moment of the game so far. I went back and did the Prison (my first stop after Ag Center was Darwin, wasn't yours? that man was dying!) and took the back way into the prison, rather than the frontal assault. I murdered every hostile Red Skorpion in there and made it up to the farm, where for some reason the Skorpions were neutral, even though they'd been listening to the sound of gunshots from not half a mile away for the last half hour. I talked to the friendly in there, who told me that the man I'd have to kill to end the Skorpion dominance in the region was in the prison. "And I'd never get into the prison," he told me, "because of the automated turrets."
But the farm he was on was...on the prison level. I was already in the prison.
I left the prison and went back to the main map, exfiltrating through the prison's main entrance. The guards there were immediately hostile. I killed them all. Wandering out further into a section of the first map I hadn't explored, I ran into the Skorpions' tax collector. He seemed unaffected by the fact that I'd just killed everyone I could find wearing his colors, and played his normal cutscene of harassing some chick. I paid him his hundred scrap. Shortly thereafter, I turned around to look for the man I was supposed to kill in the prison again (I'd scoured the maps, he wasn't there). The tax collector was now standing at the gate I'd exfiltrated through--y'know, surrounded by the bodies of his comrades? I couldn't initiate conversation with him.
This has shaken my opinion of reactivity in this game to the core. I played this level in the -most intuitive way I could.- I wandered around, I took a back entrance--a deliberate back entrance that took a skillcheck to get into and had a whole animation associated with it. I wasn't trying to sequence break; they -gave- me a backdoor. Why were the people outside completely incapable of reacting to my having taken that backdoor? I got to the backdoor before I'd ever even seen the front door! I had to keep going before I saw the front door!
But the farm he was on was...on the prison level. I was already in the prison.
I left the prison and went back to the main map, exfiltrating through the prison's main entrance. The guards there were immediately hostile. I killed them all. Wandering out further into a section of the first map I hadn't explored, I ran into the Skorpions' tax collector. He seemed unaffected by the fact that I'd just killed everyone I could find wearing his colors, and played his normal cutscene of harassing some chick. I paid him his hundred scrap. Shortly thereafter, I turned around to look for the man I was supposed to kill in the prison again (I'd scoured the maps, he wasn't there). The tax collector was now standing at the gate I'd exfiltrated through--y'know, surrounded by the bodies of his comrades? I couldn't initiate conversation with him.
This has shaken my opinion of reactivity in this game to the core. I played this level in the -most intuitive way I could.- I wandered around, I took a back entrance--a deliberate back entrance that took a skillcheck to get into and had a whole animation associated with it. I wasn't trying to sequence break; they -gave- me a backdoor. Why were the people outside completely incapable of reacting to my having taken that backdoor? I got to the backdoor before I'd ever even seen the front door! I had to keep going before I saw the front door!