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Wasteland Wasteland 2 Thread - Director's Cut

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Finally arrived to Hollywood, just met the first huddle of hippies.

Ooooh I'm so gonna side with the capitalists and shit all over the hippies :bounce:

This game...

:smiles blissfuly:
Are there hippies on this game? Jeez, when I tought I was above mass genocide...
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
I've decided I deeply hate the topic conversation system. Almost all NPCs have more or less the same shit to say about the same topics. I feel compelled to read all of it, but very rarely is anything new stated, much less anything meaningful or useful. "The mad monks have a hospital anyone can use!" "Anyone can use the mad monks' hospital if they pay tribute!" "All tribute-paying escorts can use the hospital the mad monks run!" Ugh ugh ugh.

Has anyone found even a single manual entry dialogue option that worked, by the way? I try them constantly and have yet to get a single one to reply. Often the ones that seem that they should have replies return empty strings rather than "Huh?" responses, which is doubly confusing--makes it seem like maybe there was supposed to be something there, but it never got filled out.

Portrait picture is of a late 20s something black guy

The first person you talk to in the church area is described as being a black woman and her portrait is of a white woman. Portraits were not selected with care.
 

skacky

3D Realms
Developer
Joined
Mar 5, 2013
Messages
2,506
Location
The City
I finally reached Damonta. I love that place, if only it weren't crawling with robots!
(already reported but it rains in the airfield hangar).
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
Hey sea.. not sure if this was reported or not.. This is after taking the steam patch..

After looting a body and coming back to the game from the loot menu, when I hit the directional buttons or moved my mouse cursor to pan the screen only the shadows were moving, not the rest of the world..

So I couldn't move my camera away from the current location I was facing.. just the shadows belonging to assets and objects were panning around.. it looked kinda cool / weird

Happened completely randomly and only once so far..

This happened in the rail gunner area between the two Rail Nomads Camps..

I tried to save my file and restart the game.. the issue was fixed by restarting so I have no way to accurately reproduce the bug or own a save file that will reveal this occurrence.. Sorry

Good luck finding that bug.. :lol:
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
So I make a new team the other day, (NSFW maybe)

IRd7137.jpg
OH MY GAWRSH THEYRE ALL PORNSTARS U PERV.

This time decided to try a different outcome for Titan and also trying to find the toaster with Uranium. Well fuck that.

Didn't bother searching too hard didn't even go into the Titan complex, just went straight for Silo 7 and disarmed the thing to see chaos ending this time.
Go to Demona, lose Clyde - AGAIN. Eventually make it back to Titan and well fuck I can't access shit anymore because it's a new tiny map. Can't even access canyon anymore so lost a statue. Ok fine. But not even canyon why? This is bullshit. Fuck your uranium. Instead got some shit note from chaos map in a toaster.
 

Decado

Old time handsome face wrecker
Patron
Joined
Dec 1, 2010
Messages
2,718
Location
San Diego
Codex 2014
Titan Canyon is extremely frustrating.

I have only found one 1 barrel of sludge. I have been all over the goddamn map and I cannot seem to find any more. Are they found in the area beyond where the monks first ask you to collect the stufft? Because I cannot go past the gates without running into "soldiers" (I'm assuming Diamondback) who anally rape my party into oblivion.

Should I be looking around the canyon for sludge barrels? Or past the soldiers?
 

Szioul

Arcane
Patron
Joined
Jan 24, 2007
Messages
403
Location
People's Democratic Republic of Finland
Codex 2012 Serpent in the Staglands Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Divinity: Original Sin 2 Bubbles In Memoria Pathfinder: Wrath
Well, actually you can drag any weapon you want directly into your weapon slots, so you can swap between more than two... I'll have to test to see if you also get a free reload. The game's a bit quirky that way... sometimes (out of combat) when I plop a gun into a slot it's automatically loaded, sometimes it isn't.
It only loads the weapon automatically if you drop it in the primary slot, from the inventory grid. If you drop a new weapon to the secondary slot from inventory grid, it doesn't. Secondary slot to primary slot doesn't automatically load it either.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,843
Finally downloaded it, and now it looks I should wait for proper patching.
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
this Titan's Peace thing is a pretty awful concept. they enforce the peace...outside of their checkpoints? so, like, before giving you the opportunity to pay tribute, they're attacking you for not paying tribute? not impressed.
 

bonescraper

Guest
The monks aren't attacking anyone, what the hell are you talking about?
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
The monks aren't attacking anyone, what the hell are you talking about?

The dude with the dead wife and kid who says that he couldn't fight back and we couldn't help him because it would be violating the peace. The raider group pretending to be cops who -have a monk with them- who says you're not allowed to fight back because you haven't paid tribute. These things both happen before you reach the first checkpoint, ie, before you've had an opportunity to pay tribute--monks are behaving as if you've refused tribute when in fact, by any sensible definition, they're outside their territory. You may want to pay the tiniest bit of attention before you next open your mouth.
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
Actually, there are TWO groups of raiders with monks who inform you that you're a bad, bad boy before you reach the first checkpoint. The one at the trash ramparts with the first "Suicide Monks" you meet just attacks outright, claiming you've broken the peace. Only thing I'd done so far was shoot some honey badgers and an unescorted raider (whom a monk was going to blow himself up to kill had I not intervened). So...I hadn't done that. It's shit.
 

Pegultagol

Erudite
Joined
Feb 4, 2005
Messages
1,184
Location
General Gaming
I remember you can mention this to the monk near the first checkpoint and he says that it is a violation (posturing as monks) and will send a team to look after it. I don't remember being attacked by the monks themselves unless you did something to provoke the escorted raiders, like getting the goop without their permission. But I do also recall like you said, that after trying to help a merchant find his family I looped around to bypass the raider checkpoint and this triggered an 'encounter'. I still didn't have a monk at the point, so I wonder if I got to the checkpoint by sneaking around and came back with an escort, what their reaction would've been. It is whoever provoked first that broke the Peace, but not too sure. As for the tribute, I think you can wander in the canyons without paying it, it is required only to gain entrance to the Temple.

It is weird, this Titan's Peace. So I arrived with the tribute and gained entrance to the Temple. After deciding to save certain someone and meet an opposing group in the area, I decided to head back out but refused an escort. I was asking for trouble and got it. However, when the raiders of course attacked assuming I have no monk tallying me, the same monk that escorted me to the Temple in the first place rushed forward as an ally gunslinging. I was all too happy to have an extra gun with me, but realized that the entire monk troop was on my side!

After actually going into the canyon itself, I was accosted by the raider groups that first let me through with the escort. But even after they have been eliminated, monks and all, the checkpoint monks don't realize I had caused some 'collateral damage' to their brethren along with raiders. So I was given a freehand with almost no repercussions. And without a monk escort you can find a base to DBM, which I guess allows you to play the both sides of the conflict.
 

Dustin542

Liturgist
Joined
Dec 29, 2011
Messages
117
Titan Canyon is extremely frustrating.

I have only found one 1 barrel of sludge. I have been all over the goddamn map and I cannot seem to find any more. Are they found in the area beyond where the monks first ask you to collect the stufft? Because I cannot go past the gates without running into "soldiers" (I'm assuming Diamondback) who anally rape my party into oblivion.

Should I be looking around the canyon for sludge barrels? Or past the soldiers?
To get around the soldiers after the first checkpoint I had to use explosives to clear away 3 walls so I could go around them since my brute force wasn't up to snuff.
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
With Angela abandoning me, my otherwise Int 10 have-all-skills nerd team is suddenly lacking Brute Force entirely. Very annoying. Put a few points into it from Chisel, but it wasn't enough to get through.

I also fucking adore Chisel. Thought of him just as filler when I first got him, but the man does terrifying damage with nothing more than a minimally modified crowbar, and there's an absurd satisfaction in pounding people with it. And he's always got slightly dizzy dumb shit to say. Having my core PCs be total dweebs with shit combat stats actually has a sort of doubled upside of making the NPC companions feel really useful. Thinking maybe I should cheat-respec Rose into a longer ranged weapon, though, so she doesn't keep fucking dying on me for being the first thing the honey badgers eat.
 
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crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
Being caught in a suicide bomb ("I have violated Titan's Peace!" once again on being attacked by aggro raiders) just caused my melee medic (I made poor life choices)'s clothes to vanish. She just stripped down to her skivvies in celebration of being dirtybombed. SEXISM IN GAMING.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
That happens ALL the time in Titan canyon. Every monk bomber caused my clothing to disappear, time and time again. Now I enter Titan canyon naked and put my shit back on after.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,810
Location
Roanoke, VA
Grab the Codex by the pussy
crawlkill
circ
The canyon is an absolute mess in general, with a lot more typos and mismatched character models/portraits/descriptions than I'd previously encountered, and a ton of redundant dialog (half a dozen different NPCs explaining Titan's Peace et al. in much the same fashion), among other issues. Everyone's also just sort of standing around there in a very small area waiting for you run into them and trigger their quests. No fewer than three separate NPCs/groups of NPCs are hovering around the very first junction, peddling their quests.

It's also extremely tiny. A cramped canyon pass the size of a corner store parking lot does NOT adequately convey the inherent vastness of the landscape. There are little camps and fenced-off treasure chests and stuff everywhere you look.

I'm starting to understand why people have criticized the proliferation of treasure chests and skill checks in WL2. Look, yet another selection of safes, foot lockers, or boxes, either out in the open, behind a fence, or behind a destroyable wall. The containers might be trapped or alarmed, and the fence or door might be locked, but other than that it's just Random Loot Container #2,643.

There's a concept zookeepers and biologists call "enrichment," a major part of which involves hiding a wide variety of food, treats, and little toys in a wide variety of interesting places, containers, and even puzzles, in order to keep the enclosed animals stimulated and happy. WL2's loot system is like getting kibble in a bowl day after day. It's the same drab stuff in pretty much the same bowl every time. In the Fallouts, loot was hand-placed and existed in an incredibly wide variety of often obscure locations across the map.

...Except for Broken Hills.
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
crawlkill
The canyon is a bit of a mess in general, with a lot more typos and mismatched character models/portraits/descriptions than I'd previously encountered, and a ton of redundant dialog (half a dozen different NPCs explaining Titan's Peace et al. in much the same fashion), among other issues.

I did notice an it's where an its should've been, which made me frown, but it happens. Sure there are others, too.

Everyone's also just sort of standing around there in a very small area waiting for you run into them and trigger their quests.

You know who I wish would actually just stand around? Hostile NPCs. Why, why, why must they wander in place? It makes getting into range to set up an ambush/get people crouched before combat starts hellishly difficult. Could they not just stand still, facing whichever direction they're gonna face? Blech. Being able to pause the realtime game and issue different ambush targets would also be a very nice feature.

There's a concept zookeepers and biologists call "enrichment," a major part of which involves hiding a wide variety of food, treats, and little toys in a wide variety of interesting places, containers, and even puzzles, in order to keep the enclosed animals stimulated and happy. WL2's loot system is like getting kibble in a bowl day after day. It's the same drab stuff in pretty much the same bowl every time. In the Fallouts, loot was hand-placed and existed in an incredibly wide variety of often obscure locations across the map.

The distribute button does help with that a little, at least. Not having to fucking go through and hand out the ammo to whoever needs it is a godsend. But yeah, I do basically open shit because I am an automaton, not because I expect anything exciting inside it.

Incidentally, did anyone actually figure out the code of the Illuminati safe in the canyon? I thought maybe it would be the numerical equivalents of the Greek letters on the Minerva owl coin, but no go. As usual, I savescummed my way to unlocking victory. Inside it was another Illuminati-related object. A very odd subtheme for this genre, but I hear it keeps going places. Hopefully there'll be some mysterious semi-payoff (cocktease payoffs welcome). Definitely holding onto all of my Illuminati artifacts, anyway.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,810
Location
Roanoke, VA
Grab the Codex by the pussy
Incidentally, did anyone actually figure out the code of the Illuminati safe in the canyon? I thought maybe it would be the numerical equivalents of the Greek letters on the Minerva owl coin, but no go.

Ha! I tried that, too, but no dice. I'm still determined to figure out the proper answer on my own.
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
Ha! I tried that, too, but no dice. I'm still determined to figure out the proper answer on my own.

Do all safes that can be manually opened actually have codes in the game, or at least deducible ones? Being a skillfag I always just crack them. Didn't even realize you could open them manually until, like, Darwin.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,374
Completed Rail Nomad. I really like the setup and how various conditions e.g. what happens to Jessie in various quests can influence the ultimate deal outcome, but I wish it didn't take so much walking back and forth. Level 11 and the party is now properly equipped with the superior weapons sold in the Citadel, so going to abandon Temp Angela again and take on Prison with 4.

Re. Rail Nomad ending,
I think in the early beta I got the 'best' ending somehow, but this time made do with Casey cutting off his arm. I actually thought when Kekkabah walks up to Casey with the spike he would drive it in Casey's heart or something, but not bad. Will try next playthrough to steal the spike or something.
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
Ha! I tried that, too, but no dice. I'm still determined to figure out the proper answer on my own.

Do all safes that can be manually opened actually have codes in the game, or at least deducible ones? Being a skillfag I always just crack them. Didn't even realize you could open them manually until, like, Darwin.

It would actually make that skill useless if you can figure them all out.. just like in Bloodlines you sorta can just type the passwords
 

crawlkill

Kill all boxed game owners. Kill! Kill!
Joined
May 9, 2012
Messages
674
I think in the early beta I got the 'best' ending somehow, but this time made do with Casey cutting off his arm. I actually thought when Kekkabah walks up to Casey with the spike he would drive it in Casey's heart or something, but not bad. Will try next playthrough to steal the spike or something.

Doubt it'll work. I managed to steal the spike without being noticed at all and as soon as I left the building a radio message went out saying that the raiders had stolen the spike. Reloaded after that, tried to be subtler (closed doors behind me, came from a direction where the game specifically noted "Hmm, no guards..."), but no dice. I reeeally wanted to steal both artifacts and then set up a fake John Henry miracle that would mend the tribes. Thought the way it actually worked out was a little dull and uninspired. I just used my Ass skills and got the golden ending. The dude did have to lose his arm, but all was ultimately well. And he WAS planting fucking bombs on playground equipment. Armloss may have been merciful in this case.

It would actually make that skill useless if you can figure them all out.. just like in Bloodlines you sorta can just type the passwords

Uh...except that sometimes the codes might be hidden in odd places or require some thought to figure out. Typing in the passwords you haven't found in-game in Bloodlines is effectively cheating--which is fine, if you wanna cheat, but if you wanna cheat, why not just cheat your hacking skill up to 5 and cheat without needing to tab out?

A question I ask myself when I'm reloading constantly to scum open locks.
 

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