The dude has a point about 3D. If the game truly was going for $900k (it wasn't, I still believe in my 'ask for little, acted surprised when you inevitably get more' Kickstarter theory), maybe it wouldn't have attempted 3D graphics and other shit. Maybe they would have downsized the graphics, and in turn focused on other things like gameplay. I still think the game looks woefully out of place in its current presentation. And there is a general sense of art direction in the game. It just looks like total dogshit in Unity, effectively wasting the artists' efforts and intent. I'm constantly getting a "late 90s/early 00s" vibe from the graphics. You know, when 3D was terrible. And there still is no point in doing 3D unless you do it right or you do something very imaginative with it (Outcast, Citizen Kabuto, Morrowind, etc.). 2D works perfectly fine even with a half-assed effort because the lack of super sharp details is implied from the start. Imperfections frequently add to the character. At no point in playing WL2 have I felt the 3D added anything to the game.