Pliskin
Arbiter
Clockwork Knight said:Like Fallout was high literature before
As a game, it's okay. It doesn't stimulate my enormous <s>prostate</s> brain, but if I wanted that, I wouldn't be playing a game.
You can pretend the previous games were 100% serious, if that makes you feel better.
High literature? No. A good story, with interesting NPC's / locations / dialogue? Yes. It's logical within it's setting, which is always desirable for that whole suspension of disbelief thing to work properly.
As far as gameplay goes, it's a cRPG in every sense that matters: C&C / stats / skill checks that all function as advertised. More (much more) than could be said for Fallout 3.
Clockwork Knight said:GRIMDARK
I have to agree that many people who defend Fallout 1&2 make it sounds like it's some thing for highly intelligent people and whatnot. It's simply not stupid or trying too hard to be funny, unlike this installement in Fallout franchise.
See above.
Clockwork Knight said:I agree 100% with that. Still, it's silly when
Black Isle: "blah blah shit blah blah his name's Bob!"
Codex: "LOL SO QUIRKY"
Bethesda: "blah blah same shit blah blah his name's Bob!"
Codex: "CHARACTER RAPE"
***
Nice, but it applies to 1 too.
"JOINDIEJOIN generic unity rant DIEJOINDIE"
"you're a poopy head"
"shoot, better kill myself"
Codex: "best.villain.EVER"
-
President Eden pulls the exactly same shit:
Codex:":Facepalm:"
inb4 someone oversimplifies Eden and overcomplexiflies the Master
Do you not understand the difference between Original Character creation and Rip-off Sequel that does nothing but re-cycle what's already been done?
At least it took some effort / ability / checks to talk the master into suicide. President Eden?
"LAWL DUDE YER NAWT REEL!"
"Oh, right-o! I suppose the sporting thing to do would be to shut myself off and let you human chappies get on with it. Cheerio!"
Yah, that's equivalent to the Master in Fallout 1 allright.