Athelas
Arcane
- Joined
- Jun 24, 2013
- Messages
- 4,502
If you're playing on hard, you should be facing two bears.I've been playing on hard, and the only fight I've lost more than once is that fucking bear in the murdercave near the beginning.
If you're playing on hard, you should be facing two bears.I've been playing on hard, and the only fight I've lost more than once is that fucking bear in the murdercave near the beginning.
You can get 100+ deflection without bugs. Also did you kill the Ogre bounty in Elmshore? This is the first fight i did not manage after several tries (and actually needed a re-try). Went on to Twin Elms.Playing on hard and while I experienced some early game deaths, I stopped having any problems after I learned the system a bit and got the full six-people party.
Although persistency bugs making some of chars OP help here in some way - my Kana has 25 INT and my Eder is indestructible with his 115 Deflection. I am looking forward to being challenged again when these are fixed.
But I think soloing this game won't be easy without using some kind of exploit. Unless you can make some legit indestructible high-deflection build and just win fights with stubbornness.
So you're saying they play like a non-retard? Since when is min-maxing or metaknowledge cheesing?
Yeah, that's the stupid part. I'd like the game to only have 2 difficulty levels: normal and challenge (hard should be normal and POTD as challenge for minmaxing if you alredy know something about the game). I chose normal for first playthrough because I thought that's how the game was originally designed. Instead I got a super easy game designed in a way to make stupid people feel good about beating the game on normal. Gonna switch when I got back to game after the patch.Hard is laughably easy without custom adventures though.
Playing Path of the damned. It's challenging, but not impossible or out of this world. The thing I like the less is that you just have to follow the easiest path in the game, level enough and come back later for the parts you struggle with. I would have liked that some encounter couldn't be overcome without proper tactical planning. That would have been truly challenging.
On the official forum there are lot of folks saying\complaing about normal and easy mode being too hard;
Say thanks to those people for crap balance and no challenge
It would be interesting to observe how these fine people play PoE.On the official forum there are lot of folks saying\complaing about normal and easy mode being too hard;
Say thanks to those people for crap balance and no challenge
You mean bounties or Dragon fights, right? Hard is very easy and i played BGs on normal and was decently challenged. I don't even spam spells with Aloth. Hiravias and Grieving Mother just need to cast 2-3 times and the rest is finishing off for any non-major encounter. And by this i mean any quest/wilderness fight. Only challenge so far are bounties and the Fampyrs.I play on hard, battles are pretty challenging. I usually use almost all my spells in a single combat and have to rest after every battle - something which I never did in IE games. I guess if you construct your party purely from non spell users you might plow through battle after battle without resting.
You mean bounties or Dragon fights, right? Hard is very easy and i played BGs on normal and was decently challenged. I don't even spam spells with Aloth. Hiravias and Grieving Mother just need to cast 2-3 times and the rest is finishing off for any non-major encounter. And by this i mean any quest/wilderness fight. Only challenge so far are bounties and the Fampyrs.I play on hard, battles are pretty challenging. I usually use almost all my spells in a single combat and have to rest after every battle - something which I never did in IE games. I guess if you construct your party purely from non spell users you might plow through battle after battle without resting.
Just barely did the returned Lord Raedric... Everyone fell, but did their job. Pelegrina and my Monk sorted it out.
Just returned to the Orge bounty - Hiravias critted the flame balls - 170-200 burn dmg to all. GM did a normal hit with a modified Estoc for 104 dmg on the Boss. End. Not sure why i had troubles before.
It was one of the toughest fights I've run into so far. But I managed it on the first time. Unfortunately one of the last two ogre druids hit me with the insect plague bug. So reload anyway...Also did you kill the Ogre bounty in Elmshore? This is the first fight i did not manage after several tries (and actually needed a re-try). Went on to Twin Elms.