Wyrmlord
Arcane
- Joined
- Feb 3, 2008
- Messages
- 28,886
As a teenager, I always preferred the epic scope of a high level party fighting lots of high level enemies.
The logic was obvious and simple. Bigger is better. Go heavy or go home. If it doesn't involve either side doing five attacks per turn, each doing damage of five times a medium level enemy's hitpoints, then it's a dull affair. Half a dozen summoned pit fiends and lots of crashing meteors should be littering the battlefield.
It's why I preferred Hordes of the Underdark over the other NWN campaigns (although it was better for other reasons too). It's why I never imported a character from NWN2 and always started MotB from scratch. It's why I liked BG2 more than BG1. Or why I played Fallout so slowly that there would be a larger mutant army, thus giving more XP and thus a higher level PC. Or why Icewind Dale 2 was a joy to solo as a Sorcerer on Heart of Fury mode.
But I have slowly changed my mind just about this year or last year. Having played enough of BG2, I found a new joy in BG1. Going from 2 magic missiles to 3 magic missiles changes a fight incredibly. Using the Web spell and Potions of Freedom completely changes the tide of a fight, as opposed to being an impotent tactic in BG2. And then I think there was a lot more tension in Fallout when it was a coin's toss difference between you and your enemy being shredded to pieces instantly. I no longer derive pleasure from my current Sorcerer HoF in ID2 and want to go back to the simpler low level fights of ID1. Even in a simpler, dumbed down game like KotOR, I have gone from finding Taris dull (as a 13 year old) to finding Taris much better than the rest of KotOR (at 22).
So what do you guys prefer?
The logic was obvious and simple. Bigger is better. Go heavy or go home. If it doesn't involve either side doing five attacks per turn, each doing damage of five times a medium level enemy's hitpoints, then it's a dull affair. Half a dozen summoned pit fiends and lots of crashing meteors should be littering the battlefield.
It's why I preferred Hordes of the Underdark over the other NWN campaigns (although it was better for other reasons too). It's why I never imported a character from NWN2 and always started MotB from scratch. It's why I liked BG2 more than BG1. Or why I played Fallout so slowly that there would be a larger mutant army, thus giving more XP and thus a higher level PC. Or why Icewind Dale 2 was a joy to solo as a Sorcerer on Heart of Fury mode.
But I have slowly changed my mind just about this year or last year. Having played enough of BG2, I found a new joy in BG1. Going from 2 magic missiles to 3 magic missiles changes a fight incredibly. Using the Web spell and Potions of Freedom completely changes the tide of a fight, as opposed to being an impotent tactic in BG2. And then I think there was a lot more tension in Fallout when it was a coin's toss difference between you and your enemy being shredded to pieces instantly. I no longer derive pleasure from my current Sorcerer HoF in ID2 and want to go back to the simpler low level fights of ID1. Even in a simpler, dumbed down game like KotOR, I have gone from finding Taris dull (as a 13 year old) to finding Taris much better than the rest of KotOR (at 22).
So what do you guys prefer?