My fellow lobsterman says "Hahaha, no." :DX-COM: Terror from the Deep. Superman run. Never done it before. Let's see if I can do this without wiping.
It is not like you move the mouse with your dick.
It is not like you move the mouse with your dick.
I got screwed and now moving on to my second attempt.X-COM: Terror from the Deep. Superman run. Never done it before. Let's see if I can do this without wiping.
They did fuck me over, but the mind controlling cunts made my units kill each other. Funding nations were pissed, etc. There was no point in continuing. Doing slightly better now.
the second and fifth missions were good and all the others were shit. lol. that's 3 out of 6 i guessReplaying Dishonored to finally check out the DLC, using the ULTIMATE DIFFICULTY MOD.
It's still easy as piss, no surprises there, but at least leaning is nerfed. Only played the first mission of the DLC (slaughterhouse) but it's a really good map, quite impressed. Hopefully the quality keeps up - original game never quite reached the same heights as its first real mission with the Overseer, which was a huge shame.
They did fuck me over, but the mind controlling cunts made my units kill each other. Funding nations were pissed, etc. There was no point in continuing. Doing slightly better now.
Talk about it later, please.Finally picked up NEO Scavenger. It's... interesting.
I love Stones 'n Bones to death, but I disagree on the music, I could listen to that tune forever.I revisited Pinball Fantasies, the old 21st Century Entertainment pinball game from the early 90s.
It has four tables, but only two of them are any good (Partyland and Stones 'n' Bones). It took me 3 games to beat my own high-score on both tables from ages ago, but it'll be a while until I beat that 384 million hi-score my friend got one time back in the day.
The music REALLY gets annoying quickly though, and the game does this strange thing that all SFX in the game is actually taken from a .mod file, the game just calls specific parts of the song when needed.
Out of curiosity I dug up a guide for the game, and it turns out there's a huge glitch that can be exploited involving Held Bonuses - if you can get that on several lives in a row you can apply Bonus Multipliers to it, which will then also be Held - meaning you gain tens (if not hundreds) of millions every time you lose a life.