Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 28,587
Or you can just spam rockets next to a rocket ammo box. Which is a strategy the devs probably should not have allowed/encouraged. That said, I only used this strategy on the very last level and never ran into ammo issues. The assault rifle was my go-to workhorse.
I'm referring to the area before the first rocket ammo box as the part where I go pistol on the mobs. Also, there may be "difficulties" in managing a mob with the Rocket Launcher, so I tend to hold it in reserve for when it's clear to blap them from a safe distance...but I see where you're coming from.
I've only played the first level so far. The homing green energy ball enemy is neat.
The first level is actually the worst one. The second one is pretty cool, and the third one lets you play with the jetpack for more than a boss battle.
This leads me to another question: Have you played the First Encounter/Second Encounter Serious Sam games? Despite their age, they're pretty much the "go-to" point (especially Second Encounter) of what defines the Serious Sam games.
I'm not talking about the HD re-releases from 2009, but the originals from 2001 and 2002. Turns out the HD re-releases couldn't capture all the eccentrics of the original games, so they "improvised" with absolutely fuck-all instead. (For a mix of modern-day comforts and original SSam gaming, try "Serious Sam Revolutions".)