laclongquan
Arcane
At least in Equilibrium it's possible to do melee thanks to the increased range of unarmed and melee attack. And it's not as deadly as Redux.Fists don't run out of ammo. Neither do sledgehammers, for that matter.Fallout Tactics Brotherhood of Steel, Redux mod 1.3, then Equilibrium mod on top of that. (it's a Redux without many extreme change)
Early Impression: Equilibrium is gonna be a close game. Also a much different game than a Redux's.
It doesnt have the increased incoming damage of Redux, which mean it doesnt need the "first shot first kill" tactic. WHich mean long drawn out fight, equal to higher expenditure of ammo.
BUT Equi eliminate the stealable inventories, meaning no more a big extra stash of ammo. QM and other shop inventories is not as plentiful as in Redux's, is my second impression, which mean reduced resupply. Many other enemies dont have as much looted inventory for us like in Redux's, so another reduced sort of resupply.
Example: Before Quincy, you can find a hand flamer but no fuel to use. No Big Guns or Energy of any kind whatsoever. Some electron pack and energy cells, but no microfusion fuels. Even Preoria's twelve turrets dont have MF to loot. It's distinctly uncomfortable game to play because you have to really count your ammo: shotgun cells (obviously), and even down to the 9mm (just crazy).
I have run out of shotgun cells twice, and nearly out of 9mm. There's still 5.56 and 7.62 so I am not exactly empty-gunned, but ... as a packrat this is uncomfortable to me.
Redux Hard (let alone Impossible) ensure that any melee fighters get a deadly blast to the face, or nearly so. It's very hard to run to target knowing that you have only one chance to make it out.